Basically I am trying to replicate a "GHOUL" mob, give it a new id and put the status I need, I need help in replicating it and most importantly, can you add any function to this mob that when they attack it, the one who attacks it dies instantly?
5000,GHOUL,Ghoul,Ghoul,40,5418,0,0,0,1,999999999,999999999,999999999,999999999,999999999,999999999,29,0,45,20,10,12,1,1,49,0x3885,250,2456,912,504,0,0,0,0,0,0,0,958,6000,756,110,509,700,511,800,2609,60,934,150,1260,1,0,0,0,0,4110,1
I am trying through commands to tell him that when they kill him, he expels them from the room but the idea is that they do not kill them.
monster "1@ge_st",0,0,"Zombie",5000,3,strnpcinfo(0)+"::OnMobKilled";
OnMobKilled:
dispbottom "blablablablabla!";
warp "prontera",rand(148,163),rand(167,186);
sleep 5000;
They can help me with the Mob and what I asked for, that if they hit it, it throws it off the map to soon ???