Does anybody know how are ed->master or ed->master_id being processed when mob_ai timer is on? I am wondering if I can program it so that even Sorcerer-slaveclone could be followed by its own Element. I managed to let the slaveclone summons the element, but it just stays w/o attacking. I suppose it's because of the absence of master. Am afraid that it's similarly practically-impossible just like slaveclone's Homunculus. However it didn't seem that element's more complicated than homunculus as it works with simple block_list.
I do find that ed has a master property (as map_session_data), but I don't understand how that master is used (maybe under mob.cpp?).
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eduardoxmenezes
Hello,
Does anybody know how are ed->master or ed->master_id being processed when mob_ai timer is on? I am wondering if I can program it so that even Sorcerer-slaveclone could be followed by its own Element. I managed to let the slaveclone summons the element, but it just stays w/o attacking. I suppose it's because of the absence of master. Am afraid that it's similarly practically-impossible just like slaveclone's Homunculus. However it didn't seem that element's more complicated than homunculus as it works with simple block_list.
I do find that ed has a master property (as map_session_data), but I don't understand how that master is used (maybe under mob.cpp?).
Thanks
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