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Question About 512x512 and 256x256


i have free map but the map are contain 512x512 Texture which is they use in model rsm when i put on my server my client crashed

so when i remove the model with 512x512 texture everything work.. but when i edit the map with Browedit 620 its working ,, 

so how i cant convert into 256x256 because someone told me 512x512 texture are not working in client 2012 please helm me

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