[Octopus Cave] request Octopus Hunting Skewer (6442) , When i use Octopus Hunting Skewer 23 Hour Box get Octopus Hunting Skewer 23 hr (6442) rent
it can't open instnace
this my script
mal_dun01,151,235,5 script Starfish 551,{
set .@party_id,getcharid(1);
set .@md_name$,"Octopus Cave";
if (!.@party_id) {
mes "[Starfish]";
mes "You alone is powerless, hehe!";
mes "Better get someone to help you out.";
mes "Make a party, and come back later.";
close;
}
if (is_party_leader() == false) {
mes "[Starfish]";
mes "Where is your leader, hehe.";
mes "I don't talk to some random people.";
mes "Bring your boss to me.";
close;
}
mes "[Starfish]";
mes "I am guarding here, hehe!";
mes "It is just roughly blocked for now.";
mes "But someday this cave must be sealed forever, hehe!";
next;
while(1) {
switch(select("Ask what's going on.:Ask to open the gate.:Go to other location.")) {
case 1:
mes "[Starfish]";
mes "Lately, our Starfish lady is";
mes "suffering with some issues, ooh ooh.";
mes "Something bad happen in this";
mes "peaceful place, hehe!";
next;
mes "[Starfish]";
mes "Weird looking limbs came out";
mes "from the hole there,";
mes "tried to kidnap our lady Starfish.";
mes "Ooh Ooh.";
next;
mes "[Starfish]";
mes "It seems those limbs belong to";
mes "that ugly octopus.";
mes "That monster should be taken care of,";
mes "but it's hard for ourselves only to make it happen, hehe.";
next;
mes "[Starfish]";
mes "I want to find someone special,";
mes "and ask to punish this ugly octopus.";
mes "I hope this octopus won't ever";
mes "harass our lady, hehe.";
next;
mes "[Starfish]";
mes "Go catch that octopus and stick it to this pick.";
mes "If you bring back the pick, I will";
mes "open this gate for a while.";
mes "You should challenge if you are interested, hehe.";
next;
break;
case 2:
set .@playtime, checkquest(4197,PLAYTIME);
if (.@playtime == 0 || .@playtime == 1) {
mes "[Starfish]";
mes "Octopus is not around now, hehe.";
mes "Please come back later.";
close;
}
if (.@playtime == 2) erasequest 4197;
if (countitem(6442) >= 1) {
if (instance_create(.@md_name$) < 0) {
mes "[Starfish]";
mes "Party name is... "+getpartyname(.@party_id)+".";
mes "Party leader is... "+strcharinfo(0)+".";
mes "^0000ff"+.@md_name$+"^000000, I cannot open now, hehe.";
mes "Now is not the time, please wait.";
close;
}
mes "[Starfish]";
mes "I will open the gate for a while to ^0000ff"+.@md_name$+"^000000.";
mes "Please catch that pervert octopus,";
mes "and come back with it sticked to the pick, hehe.";
close;
}
mes "[Starfish]";
mes "Prepare a pick first,";
mes "so you can thread that octopus";
mes "with that pick.";
mes "Then, I will let you in for a while, hehe.";
close;
case 3:
mes "[Starfish]";
mes "This is not a good location, check someplace else.";
close;
}
}
}
Question
edwardluciano
[Octopus Cave] request Octopus Hunting Skewer (6442) , When i use Octopus Hunting Skewer 23 Hour Box get Octopus Hunting Skewer 23 hr (6442) rent
it can't open instnace
this my script
mal_dun01,151,235,5 script Starfish 551,{ set .@party_id,getcharid(1); set .@md_name$,"Octopus Cave"; if (!.@party_id) { mes "[Starfish]"; mes "You alone is powerless, hehe!"; mes "Better get someone to help you out."; mes "Make a party, and come back later."; close; } if (is_party_leader() == false) { mes "[Starfish]"; mes "Where is your leader, hehe."; mes "I don't talk to some random people."; mes "Bring your boss to me."; close; } mes "[Starfish]"; mes "I am guarding here, hehe!"; mes "It is just roughly blocked for now."; mes "But someday this cave must be sealed forever, hehe!"; next; while(1) { switch(select("Ask what's going on.:Ask to open the gate.:Go to other location.")) { case 1: mes "[Starfish]"; mes "Lately, our Starfish lady is"; mes "suffering with some issues, ooh ooh."; mes "Something bad happen in this"; mes "peaceful place, hehe!"; next; mes "[Starfish]"; mes "Weird looking limbs came out"; mes "from the hole there,"; mes "tried to kidnap our lady Starfish."; mes "Ooh Ooh."; next; mes "[Starfish]"; mes "It seems those limbs belong to"; mes "that ugly octopus."; mes "That monster should be taken care of,"; mes "but it's hard for ourselves only to make it happen, hehe."; next; mes "[Starfish]"; mes "I want to find someone special,"; mes "and ask to punish this ugly octopus."; mes "I hope this octopus won't ever"; mes "harass our lady, hehe."; next; mes "[Starfish]"; mes "Go catch that octopus and stick it to this pick."; mes "If you bring back the pick, I will"; mes "open this gate for a while."; mes "You should challenge if you are interested, hehe."; next; break; case 2: set .@playtime, checkquest(4197,PLAYTIME); if (.@playtime == 0 || .@playtime == 1) { mes "[Starfish]"; mes "Octopus is not around now, hehe."; mes "Please come back later."; close; } if (.@playtime == 2) erasequest 4197; if (countitem(6442) >= 1) { if (instance_create(.@md_name$) < 0) { mes "[Starfish]"; mes "Party name is... "+getpartyname(.@party_id)+"."; mes "Party leader is... "+strcharinfo(0)+"."; mes "^0000ff"+.@md_name$+"^000000, I cannot open now, hehe."; mes "Now is not the time, please wait."; close; } mes "[Starfish]"; mes "I will open the gate for a while to ^0000ff"+.@md_name$+"^000000."; mes "Please catch that pervert octopus,"; mes "and come back with it sticked to the pick, hehe."; close; } mes "[Starfish]"; mes "Prepare a pick first,"; mes "so you can thread that octopus"; mes "with that pick."; mes "Then, I will let you in for a while, hehe."; close; case 3: mes "[Starfish]"; mes "This is not a good location, check someplace else."; close; } } }
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