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clif_item_skill without Requiring the Skill Learned.


OscarScorp

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Hello everyone, hope you are safe during these times.

I want to modify clif_item_skill(sd, auto_skill_id, auto_skill_lv) so it can accept skills that are not learned by the user, since Clif Item Skill can only use skills that are learned by the user.

This clif is used by Abracadabra (Hocus-pocus) and I would like to create a new ability which will use a skill that is not learned by the user.

Any idea how to modify it so it can launch/use skills that are not learned by the player?
Thanks in advance!

Edited by OscarScorp
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