darking123 Posted April 21, 2020 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 931 Reputation: 13 Joined: 12/20/11 Last Seen: November 21, 2020 Share Posted April 21, 2020 I duplicated a mob and configured it stats. then set a certain area in a map as cell_basilica. OnInit: setcell "ordeal_3-2",146,146,161,161,cell_basilica,1; end; See below duplicated mob with different ID and configuration. mob.txt 3001,ORK_WARRIOR,Gold Room Guardian,Gold Room Guardian,255,99999999,0,0,0,1,799999,99999999,0,5,400,255,255,255,500,999,10,12,1,0,22,201341061,180,1864,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 1369,GRAND_PECO,Grand Peco,Grand Peco,58,8054,0,2387,1361,2,444,565,37,30,1,66,66,50,71,51,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1 The duplicated mob can still attack the player even inside the basilica. However the other mob like the Golden peco cannot attack(attack misses) when the player is inside the basilica set. ordeal_3-2,0,0,0,0 monster Peco Gold 1369,600,0,0,"gold_room_main::OnKill" ordeal_3-2,0,0,0,0 monster Guardian 3001,60,0,0,0 Is there a file that should be configured to make the basilica works on a custom/duplicated monster? Quote Link to comment Share on other sites More sharing options...
0 darking123 Posted April 25, 2020 Group: Members Topic Count: 318 Topics Per Day: 0.07 Content Count: 931 Reputation: 13 Joined: 12/20/11 Last Seen: November 21, 2020 Author Share Posted April 25, 2020 (edited) I found this thread and try to apply the diff. However, Boss MVP cannot attack the player already. also in WOE. I am looking for a diff to prevent aggressive monsters from attacking instead. Edited April 25, 2020 by glemor123 Quote Link to comment Share on other sites More sharing options...
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darking123
I duplicated a mob and configured it stats. then set a certain area in a map as cell_basilica.
OnInit:
setcell "ordeal_3-2",146,146,161,161,cell_basilica,1;
end;
See below duplicated mob with different ID and configuration.
mob.txt
3001,ORK_WARRIOR,Gold Room Guardian,Gold Room Guardian,255,99999999,0,0,0,1,799999,99999999,0,5,400,255,255,255,500,999,10,12,1,0,22,201341061,180,1864,864,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
1369,GRAND_PECO,Grand Peco,Grand Peco,58,8054,0,2387,1361,2,444,565,37,30,1,66,66,50,71,51,10,12,2,2,43,0x1089,165,1460,960,432,0,0,0,0,0,0,0,7101,4850,522,300,992,1000,969,1,0,0,0,0,582,500,0,0,0,0,4161,1
The duplicated mob can still attack the player even inside the basilica. However the other mob like the Golden peco cannot attack(attack misses) when the player is inside the basilica set.
ordeal_3-2,0,0,0,0 monster Peco Gold 1369,600,0,0,"gold_room_main::OnKill"
ordeal_3-2,0,0,0,0 monster Guardian 3001,60,0,0,0
Is there a file that should be configured to make the basilica works on a custom/duplicated monster?
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