mawjustin Posted April 2, 2020 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 124 Reputation: 6 Joined: 09/26/14 Last Seen: August 20, 2024 Share Posted April 2, 2020 (edited) Similar Race of the Day, may I ask for Monster of the Day? A specific monster with increased XP, gives zeny, and custom item drop, similar to Race of the Day. Edited April 2, 2020 by mawjustin add details Quote Link to comment Share on other sites More sharing options...
1 Patskie Posted April 5, 2020 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1702 Reputation: 241 Joined: 09/05/12 Last Seen: 4 hours ago Share Posted April 5, 2020 You can try prontera,150,150,0 script Monster Of The Day 835,{ end; OnNPCKillEvent: if (getmonsterinfo(killedrid, MOB_NAME) != .motd$) end; .@party_id = getcharid(1); .map$ = strcharinfo(3); if (!.@party_id && rand(100) < .chance) { BaseExp += .base_exp_bonus; JobExp += job_exp_bonus; Zeny += .zeny; getitem .item, 1; } else { addrid(2, 0, .@party_id); if (strcharinfo(3) == .map$ && Hp && rand(100) < .chance) { BaseExp += .base_exp_bonus; JobExp += .job_exp_bonus; Zeny += .zeny; getitem .item, 1; } } end; OnClock0000: .motd$ = .mobs$[rand(getarraysize(.mobs$))]; delwaitingroom; waitingroom "[MOTD] " + .motd$, 0; announce "Monster of the day has been changed. New monster of the day is " + .motd$, 0; end; OnInit: .zeny = 1000; // zeny reward .item = 1000; // item reward .job_exp_bonus = 1000; // base exp bonus .base_exp_bonus = 1000; // job exp bonus setarray .mobs$[0], "Scorpion", "Poring", "Fabre"; // mob names .chance = 100; // chance to get bonus .motd$ = .mobs$[rand(getarraysize(.mobs$))]; delwaitingroom; waitingroom "[MOTD] " + .motd$, 0; announce "Monster of the day has been changed. New monster of the day is " + .motd$, 0; end; } Quote Link to comment Share on other sites More sharing options...
0 mawjustin Posted April 12, 2020 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 124 Reputation: 6 Joined: 09/26/14 Last Seen: August 20, 2024 Author Share Posted April 12, 2020 (edited) On 4/5/2020 at 10:45 PM, Patskie said: You can try prontera,150,150,0 script Monster Of The Day 835,{ end; OnNPCKillEvent: if (getmonsterinfo(killedrid, MOB_NAME) != .motd$) end; .@party_id = getcharid(1); .map$ = strcharinfo(3); if (!.@party_id && rand(100) < .chance) { BaseExp += .base_exp_bonus; JobExp += job_exp_bonus; Zeny += .zeny; getitem .item, 1; } else { addrid(2, 0, .@party_id); if (strcharinfo(3) == .map$ && Hp && rand(100) < .chance) { BaseExp += .base_exp_bonus; JobExp += .job_exp_bonus; Zeny += .zeny; getitem .item, 1; } } end; OnClock0000: .motd$ = .mobs$[rand(getarraysize(.mobs$))]; delwaitingroom; waitingroom "[MOTD] " + .motd$, 0; announce "Monster of the day has been changed. New monster of the day is " + .motd$, 0; end; OnInit: .zeny = 1000; // zeny reward .item = 1000; // item reward .job_exp_bonus = 1000; // base exp bonus .base_exp_bonus = 1000; // job exp bonus setarray .mobs$[0], "Scorpion", "Poring", "Fabre"; // mob names .chance = 100; // chance to get bonus .motd$ = .mobs$[rand(getarraysize(.mobs$))]; delwaitingroom; waitingroom "[MOTD] " + .motd$, 0; announce "Monster of the day has been changed. New monster of the day is " + .motd$, 0; end; } Thank you, I'll test this out. EDIT @Patskie it's not giving rewards.. Edited April 12, 2020 by mawjustin Quote Link to comment Share on other sites More sharing options...
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mawjustin
Similar Race of the Day, may I ask for Monster of the Day?
A specific monster with increased XP, gives zeny, and custom item drop, similar to Race of the Day.
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