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Add the function auto count the hunting target for tr0ns quest board script


JaranSwitch0101

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This function will be in the form of posting notices auto count the number of targets that a player has hunted. After hunting the required number of hunting missions, it will notify the completion of the task.

Code of Quest Board of Trons:

//===== rAthena Script =======================================
//= tr0n's Questboard
//===== By: ==================================================
//= tr0n
//===== Current Version: =====================================
//= 1.6.5
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Easily add collection and hunting quests.
//===== Additional Comments: =================================
// 1.0.0 Release
// 1.1.0 Added zeny reward
// 1.2.0 Rewrote checkmob and killcounter
// 1.3.1 Added level restriction
// 1.3.4 Added Reward Item Amount
// 1.4.4 Added Quest delay
// 1.5.4 Added repeatable Quests
// 1.6.4 Added party support
// 1.6.5 Bug fixes for party support
//============================================================
prontera,129,215,5	script	Questboard	857,{

	if(c_run==1){
		mes "[^FF7700Questboard^000000]";
		mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000";
		mes "--------------------------------";
		for( set .@j, 0; .@j < getarraysize(getd("."+ currentquest$ + "_collectionitem")); set .@j,.@j+2){
			mes "^FF0000"+getitemname(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+" - "+countitem(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+"/"+getd("."+currentquest$+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
		}
		mes "--------------------------------";
		mes "[Reward]";
		mes "Item: ^0000FF"+((getd("." +currentquest$+"_collectionprize"))?getitemname(getd("." +currentquest$+"_collectionprize"))+" - "+getd("." +currentquest$+"_collectionamount")+" ea.^000000":"Nothing^000000");
		mes "Zeny: ^0000FF"+getd("." +currentquest$+"_collectionzeny")+"^000000";
		mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+0+"]")+"^000000";
		mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+1+"]")+"^000000";
		next;
		if(select("Finish:Abort") == 2){
			mes "[^FF7700Questboard^000000]";
			mes "Quest aborted.";
			set currentquest$, "";
			set c_run, 0;
			close;
		}
		goto L_checkitems;
	}
	
	if(h_run==1){
		mes "[^FF7700Questboard^000000]";
		mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000";
		mes "--------------------------------";
		for( set .@j, 0; .@j < getarraysize(getd("."+ currentquest$ + "_huntingmob")); set .@j,.@j+2){
			set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@j)+"]");
			mes "^FF0000"+strmobinfo(1,getd("."+currentquest$+"_huntingmob["+.@j+"]"))+" - "+getd(currentquest$+"_"+.@currentmob+"_"+(.@j+1)+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
		}
		mes "--------------------------------";
		mes "[Reward]";
		mes "Item: ^0000FF"+((getd("." +currentquest$+"_huntingprize"))?getitemname(getd("." +currentquest$+"_huntingprize"))+" - "+getd("." +currentquest$+"_huntingamount")+" ea.^000000":"Nothing^000000");
		mes "Zeny: ^0000FF"+getd("." +currentquest$+"_huntingzeny")+"^000000";
		mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+0+"]")+"^000000";
		mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+1+"]")+"^000000";
		next;
		if(select("Finish:Abort") == 2){
			mes "[^FF7700Questboard^000000]";
			mes "Quest aborted.";
			for(set .@x, 1; .@x < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@x,.@x+2){
				set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
				setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
			}
			set currentquest$, "";
			set h_run, 0;
			close;
		}
		goto L_checkmobs;
	}

	mes "[^FF7700Questboard^000000]";
	mes "Select category:";
	next;
	
	switch(select((.collection)?"Collection Quests":"",
				  (.hunting)?"Hunting Quests":"",
				  "Exit")) {

case 1:
	set .@collectmenu$, "";
	for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1){
		if (.@i) set .@collectmenu$,.@collectmenu$+":";
		set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$");
	}
	set .@selection,select(.@collectmenu$);
	if(.quest_repeat == 1){
		if(gettimetick(2) < getd(.@selection + "_collection_delay")){
			set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2);
			mes "[^FF7700Questboard^000000]";
			if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again.";
			if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again.";
			mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again.";
			close;
		}
	}
	else{
		if(getd(.@selection + "_collection_repeat") == 1){
			mes "[^FF7700Questboard^000000]";
			mes "You already did this quest.";
			mes "Please choose another one.";
			close;
		}
	}
	mes "[^FF7700Questboard^000000]";
	mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000";
	mes "--------------------------------";
	for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2){
		mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
	}
	mes "--------------------------------";
	mes "[Reward]";
	mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000");
	mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000";
	mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000";
	mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000";
	next;
	if(select("Accept:Decline") == 2){
		close;
	}
	if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax")){
		mes "[^FF7700Questboard^000000]";
		mes "Quest accepted.";
		set c_run, 1;
		set currentquest$, .@selection;
		close;
	}
	else{
		mes "[^FF7700Questboard^000000]";
		mes "You don't have the required";
		mes "level to do this quest.";
		close;
	}
	
case 2:
	set .@huntmenu$, "";
	for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1){
		if (.@i) set .@huntmenu$,.@huntmenu$+":";
		set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$");
	}
	set .@selection,select(.@huntmenu$);
	if(.quest_repeat == 1){
		if(gettimetick(2) < getd(.@selection + "_hunting_delay")){
			set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2);
			mes "[^FF7700Questboard^000000]";
			if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again.";
			if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again.";
			mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again.";
			close;
		}
	}
	else{
		if(getd(.@selection + "_hunting_repeat") == 1){
			mes "[^FF7700Questboard^000000]";
			mes "You already did this quest.";
			mes "Please choose another one.";
			close;
		}
	}
	mes "[^FF7700Questboard^000000]";
	mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000";
	mes "--------------------------------";
	for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2){
		mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
	}
	mes "--------------------------------";
	mes "[Reward]";
	mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000");
	mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000";
	mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000";
	mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000";
	next;
	if(select("Accept:Decline") == 2){
		close;
	}
	if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax")){
		mes "[^FF7700Questboard^000000]";
		mes "Quest accepted.";
		set h_run, 1;
		set currentquest$, .@selection;
		close;
	}
	else{
		mes "[^FF7700Questboard^000000]";
		mes "You don't have the required";
		mes "level to do this quest.";
		close;
	}
	
case 3:
	close;
	}
	
L_checkitems:
	for( set .@k,0; .@k < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@k,.@k+2){
		if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){
			set .@checkitem,.@checkitem+2;
		}
	}
	if(.@checkitem<getarraysize(getd("."+currentquest$+"_collectionitem"))){
		mes "[^FF7700Questboard^000000]";
		mes "You don't have everything.";
		close;
	}
	for( set .@delcount,0; .@delcount < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@delcount,.@delcount+2){
		delitem getd("."+currentquest$+"_collectionitem["+.@delcount+"]"),getd("."+currentquest$+"_collectionitem["+(.@delcount+1)+"]");
	}
	mes "[^FF7700Questboard^000000]";
	mes "Congratulation! Here is your Reward.";
	if(getd("." +currentquest$+"_collectionprize")!=0) getitem(getd("." +currentquest$+"_collectionprize"),getd("." +currentquest$+"_collectionamount"));
	set Zeny,Zeny+getd("." +currentquest$+"_collectionzeny");
	getexp getd("." +currentquest$+"_collectionexp["+0+"]"),getd("." +currentquest$+"_collectionexp["+1+"]");
	setd(currentquest$ + "_collection_delay"),gettimetick(2)+.quest_delay;
	setd(currentquest$ + "_collection_repeat"),1;
	set currentquest$, "";
	set c_run, 0;
	close;
	
L_checkmobs:
	set .@goal, (getarraysize(getd("."+currentquest$+"_huntingmob"))/2);
	for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){
		set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
		if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")==getd("."+currentquest$+"_huntingmob["+.@i+"]")){
			set .@checkmonster, .@checkmonster+1;
			if(.@checkmonster==.@goal){
				goto L_checkmobs2;
			}
			continue;
		}
		goto L_checkmobs2;
	}
	
L_checkmobs2:
	if(.@checkmonster<.@goal){
		mes "[^FF7700Questboard^000000]";
		mes "You didn't kill everything.";
		close;
	}
	mes "[^FF7700Questboard^000000]";
	mes "Congratulation! Here is your Reward.";
	for(set .@x, 1; .@x < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@x,.@x+2){
		set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
		setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
	}
	if(getd("." +currentquest$+"_huntingprize")!=0) getitem(getd("." +currentquest$+"_huntingprize"),getd("." +currentquest$+"_huntingamount"));
	set Zeny, Zeny+getd("." +currentquest$+"_huntingzeny");
	getexp getd("." +currentquest$+"_huntingexp["+0+"]"),getd("." +currentquest$+"_huntingexp["+1+"]");
	setd(currentquest$ + "_hunting_delay"),gettimetick(2)+.quest_delay;
	setd(currentquest$ + "_hunting_repeat"),1;
	set currentquest$, "";
	set h_run, 0;
	close;

OnNPCKillEvent:
	if(h_run!=1) end;
	for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){
		if(killedrid==getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]")){
			set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
			if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")>=getd("."+currentquest$+"_huntingmob["+.@i+"]")) end;
			setd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1);
			dispbottom getd("."+currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+.@i+"]")+")";
			if(getcharid(1) != 0 && .party_support == 1){
				getmapxy(.@map1$,.@x1,.@y1,0);
				set .@killerid, getcharid(3);
				set .@currentquest$, currentquest$;
				getpartymember getcharid(1),1;
				getpartymember getcharid(1),2;
				for(set .@j, 0; .@j < $@partymembercount; .@j++){
					if(isloggedin($@partymemberaid[.@j], $@partymembercid[.@j])){
						if(attachrid($@partymemberaid[.@j])){
							if(h_run==1 && getcharid(3) != .@killerid && .@currentquest$ == currentquest$ && HP > 0){
								getmapxy(.@map2$,.@x2,.@y2,0);
								if(.@map1$ == .@map2$ && distance(.@x1,.@y1,.@x2,.@y2) < .party_range){
									if(getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")<getd("."+.@currentquest$+"_huntingmob["+.@i+"]"))
									{
										setd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1);
										dispbottom getd("."+.@currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(.@currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+.@currentquest$+"_huntingmob["+.@i+"]")+")";
									}
								}
							}
						}
					}
				}
				attachrid(.@killerid);
			}
		}
		continue;
	}
	end;
	
OnInit:

	function AddCollection;
	function AddHunting;

	//Activate/Deactivate quest categories (1 - activated, 0 - deactivated)
	set .collection, 1;
	set .hunting, 1;
	
	//Quest Delay (seconds)
	//24 hours = 86400 seconds
	set .quest_delay, 0;
	
	//Activate/Deactivate repeatable quests (1 - activated, 0 - deactivated)
	set .quest_repeat, 1;
	
	//Activate/Deactivate party support(1 - activated, 0 - deactivated)
	set .party_support, 1;
	
	//Max range for party support (+- x & y coordinations)
	set .party_range, 25;
	
	//Checks if quests are loaded (prevents out of index)
	if(.questsloaded==1) end;
	set .questsloaded, 1;
	
	//Add Collection Quests here (You can add as many required items as you want)
	//AddCollection("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...);
	
	
	//Add Hunting Quests here (You can add as many required mobs as you want)
	//AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Monster ID>,<Monster Amount>,...);
	end;
	

function AddCollection{
	set .collectionquestcount,.collectionquestcount+1;
	setd ("." +.collectionquestcount+"_collectionname$", getarg(0));
	setd ("." +.collectionquestcount+"_collectionmin", getarg(1));
	setd ("." +.collectionquestcount+"_collectionmax", getarg(2));
	setd ("." +.collectionquestcount+"_collectionprize", getarg(3));
	setd ("." +.collectionquestcount+"_collectionamount", getarg(4));
	setd ("." +.collectionquestcount+"_collectionzeny", getarg(5));
	set .@argcount, 6;
	set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp"));
	setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount)); 
	setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1)); 
	set .@argcount, .@argcount+2;
	while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){
		set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem"));
		setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount)); 
		setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1));
		set .@argcount,.@argcount+2;
	}
	return;
}

function AddHunting{
	set .huntingquestcount,.huntingquestcount+1;
	setd ("." +.huntingquestcount+"_huntingname$", getarg(0));
	setd ("." +.huntingquestcount+"_huntingmin", getarg(1));
	setd ("." +.huntingquestcount+"_huntingmax", getarg(2));
	setd ("." +.huntingquestcount+"_huntingprize", getarg(3));
	setd ("." +.huntingquestcount+"_huntingamount", getarg(4));
	setd ("." +.huntingquestcount+"_huntingzeny", getarg(5));
	set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp"));
	set .@argcount, 6;
	setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount));
	setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1)); 
	set .@argcount, .@argcount+2;
	while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1){
		set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob"));
		setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount)); 
		setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1));
		set .@argcount, .@argcount+2;
	}
	return;
}
}

Please help... 

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