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Animation with Instant Cast


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Greetings, how would I add animation to a skill when it is instant cast?

Example, the skill gn_hells_plant when it is instant cast, it has no animation, I wanted to add, how could I do this maneuver?

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D:\Start\src\map\skill.cpp

Line 3251.

Try to change parameter on gn_hells skills.

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Line 3251:  *        flag&0xF000 - Values from enum e_skill_display

I did not understand what you wanted to say for the solution.

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idk what lines does skill animation but try to find function "skill_attack" (maybe line 14280 at skill.cpp)

then adjust the parameters (Flag to show/skip animation cast)

 

Or wait for others to answers more clearly.

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