I'm creating a NPC that is able to detect a variable from a player but I want it to be able to show through a text and color whenever the player has completed a certain quest through detecting the number of the variable, for example:
If the player has concluded satisfactorily the Attitude to the New World, for example: if ( newworld == 40 ) the text should be "Complete" and the color "Green" if not, it should remain Incomplete and color red.
Question
Strand
Hello community,
I'm creating a NPC that is able to detect a variable from a player but I want it to be able to show through a text and color whenever the player has completed a certain quest through detecting the number of the variable, for example:
If the player has concluded satisfactorily the Attitude to the New World, for example: if ( newworld == 40 ) the text should be "Complete" and the color "Green" if not, it should remain Incomplete and color red.
How can this be possible in a simple way?
Thank you very much.
Link to comment
Share on other sites
3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.