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Posted (edited)

Essas habilidades quando são usadas, ativam um status e é nele que você configura, no caso o arquivo:

src/map/status.c

 

Para dedicação procura por:

		case SC_CONCENTRATION:
			val2 = 5*val1; // Batk/Watk Increase
			val3 = 10*val1; // Hit Increase
			val4 = 5*val1; // Def reduction
			sc_start(src, bl, SC_ENDURE, 100, 1, tick); // Level 1 Endure effect
			break;

Para aparar golpe procura por:

		case SC_PARRYING:
		    val2 = 20 + val1*3; // Block Chance
			break;

Se não me engano, esse val1 é o nível que a habilidade foi usada.

 

Não esquece de compilar/recompilar o emulador após fazer modificações na src

Edited by luizragna
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