I want to activate the Bosnian event but I do not know how anyone can help me please.
//===== rAthena Script =======================================
//= Bossnia Warp NPCs
//===== By: ==================================================
//= Masao
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Bossnia MVP event.
//===== Additional Comments: =================================
//= 1.0 Converted from the official script.
//= 1.1 Optimized. [Euphy]
//= 1.2 Moved spawns and warps (by Masao) to this file. [Euphy]
//= 1.3 Added VIP features. [Euphy]
//============================================================
//Entrance NPCs
//============================================================
prontera,132,125,4 script Bossnia Staff#1 908,{
mes "[Riss]";
mes "Hello?";
mes "I found some beautiful places";
mes "while I travelled all over the world.";
mes "I am an adventurer.";
mes "Haha~";
next;
mes "[Riss]";
mes "What? My name is...";
mes "'Bossnia Staff'?? No no...";
mes "Well, my name is not so important.";
mes "Sometimes you should be generous.";
mes "No time for considering that kind of small stuff";
mes "when you have to concentrate on more important things.";
next;
mes "[Riss]";
mes "Hum... anyway I want to say... something..";
mes "While I was travelling through some places,";
mes "I found a really fearful place.";
next;
mes "[Riss]";
mes "Most of the time when you come to a place,";
mes "there is one strong and fearful monster.";
mes "Isn't it?";
next;
mes "[Riss]";
mes "But... but... in there...";
mes "There are lots of fearful and strong monsters in there...";
mes "That was really frightful.";
next;
mes "[Riss]";
mes "If I had reacted a bit later... a few seconds...";
mes "I might have been killed.";
next;
mes "[Riss]";
mes "What?";
mes "You want to go in there?";
mes "Oh~ Boy~ you didn't get me.";
mes "In there.......";
next;
mes "[Riss]";
mes "Uh... you already know?";
mes "Although you know the place, you want to go in...";
mes "Good, I will send you there.";
mes "But after you went there, don't hold";
// If the VIP system is enabled, players pay a Reset Stone for 5 entrances (with a choice of warps).
If it's disabled, players pay 5,000z per entrance.
if (VIP_SCRIPT) {
mes "a grudge against me. It'll cost you 1 Reset Stone for 5 access.";
next;
mes "[Riss]";
if (bossnia_event > 0) {
set .@type,1;
mes "Remaining access: "+bossnia_event;
} else if (countitem(6320)) {
set .@type,2;
mes "Do you want to go?";
} else {
mes "You don't have a ticket now.....";
mes "So come to me again with a Reset Stone later.";
close;
}
next;
if(select("Enter:Leave") == 2)
close;
set .@i, select("First:Second:Third:Fourth");
switch(select("Warp 1:Warp 2:Warp 3:Warp 4")) {
case 1: set .@x,31; set .@y,208; break;
case 2: set .@x,31; set .@y,31; break;
case 3: set .@x,208; set .@y,31; break;
case 4: set .@x,208; set .@y,208; break;
}
if (.@type == 1)
set bossnia_event, bossnia_event-1;
else {
delitem 6320,1; //Premium_Reset_Stone
set bossnia_event,4;
}
specialeffect2 EF_MAXPOWER;
warp "bossnia_0"+.@i,.@x,.@y;
close;
} else {
mes "a grudge against me. Also it costs 5,000 zeny.";
next;
if (Zeny > 4999) {
mes "[Riss]";
mes "Would you really like to take the challenge?";
mes "Ok, just choose the course.";
next;
set .@i, select("First:Second:Third:Fourth");
mes "[Riss]";
mes "Take care, boy~";
mes "Don't hold a grudge against me.";
close2;
set Zeny, Zeny - 5000;
warp "bossnia_0"+.@i,rand(202,204),rand(202,204);
end;
} else {
mes "[Riss]";
mes "You don't have enough money...";
mes "Come back when you have at least 5,000 zeny.";
close;
}
}
}
geffen,124,169,4 duplicate(Bossnia Staff#1) Bossnia Staff#2 908
payon,165,150,4 duplicate(Bossnia Staff#1) Bossnia Staff#3 908
morocc,142,100,4 duplicate(Bossnia Staff#1) Bossnia Staff#4 908
lighthalzen,203,140,4 duplicate(Bossnia Staff#1) Bossnia Staff#5 908
rachel,132,144,4 duplicate(Bossnia Staff#1) Bossnia Staff#6 908
// Warp Portals
//============================================================
bossnia_01,204,204,0 warp bossnia01 1,1,prontera,155,180
bossnia_02,204,204,0 warp bossnia02 1,1,prontera,155,180
bossnia_03,204,204,0 warp bossnia03 1,1,prontera,155,180
bossnia_04,204,204,0 warp bossnia04 1,1,prontera,155,180
Question
gabriel1001
I want to activate the Bosnian event but I do not know how anyone can help me please.
//===== rAthena Script ======================================= //= Bossnia Warp NPCs //===== By: ================================================== //= Masao //===== Current Version: ===================================== //= 1.3 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Bossnia MVP event. //===== Additional Comments: ================================= //= 1.0 Converted from the official script. //= 1.1 Optimized. [Euphy] //= 1.2 Moved spawns and warps (by Masao) to this file. [Euphy] //= 1.3 Added VIP features. [Euphy] //============================================================ //Entrance NPCs //============================================================ prontera,132,125,4 script Bossnia Staff#1 908,{ mes "[Riss]"; mes "Hello?"; mes "I found some beautiful places"; mes "while I travelled all over the world."; mes "I am an adventurer."; mes "Haha~"; next; mes "[Riss]"; mes "What? My name is..."; mes "'Bossnia Staff'?? No no..."; mes "Well, my name is not so important."; mes "Sometimes you should be generous."; mes "No time for considering that kind of small stuff"; mes "when you have to concentrate on more important things."; next; mes "[Riss]"; mes "Hum... anyway I want to say... something.."; mes "While I was travelling through some places,"; mes "I found a really fearful place."; next; mes "[Riss]"; mes "Most of the time when you come to a place,"; mes "there is one strong and fearful monster."; mes "Isn't it?"; next; mes "[Riss]"; mes "But... but... in there..."; mes "There are lots of fearful and strong monsters in there..."; mes "That was really frightful."; next; mes "[Riss]"; mes "If I had reacted a bit later... a few seconds..."; mes "I might have been killed."; next; mes "[Riss]"; mes "What?"; mes "You want to go in there?"; mes "Oh~ Boy~ you didn't get me."; mes "In there......."; next; mes "[Riss]"; mes "Uh... you already know?"; mes "Although you know the place, you want to go in..."; mes "Good, I will send you there."; mes "But after you went there, don't hold"; // If the VIP system is enabled, players pay a Reset Stone for 5 entrances (with a choice of warps). If it's disabled, players pay 5,000z per entrance. if (VIP_SCRIPT) { mes "a grudge against me. It'll cost you 1 Reset Stone for 5 access."; next; mes "[Riss]"; if (bossnia_event > 0) { set .@type,1; mes "Remaining access: "+bossnia_event; } else if (countitem(6320)) { set .@type,2; mes "Do you want to go?"; } else { mes "You don't have a ticket now....."; mes "So come to me again with a Reset Stone later."; close; } next; if(select("Enter:Leave") == 2) close; set .@i, select("First:Second:Third:Fourth"); switch(select("Warp 1:Warp 2:Warp 3:Warp 4")) { case 1: set .@x,31; set .@y,208; break; case 2: set .@x,31; set .@y,31; break; case 3: set .@x,208; set .@y,31; break; case 4: set .@x,208; set .@y,208; break; } if (.@type == 1) set bossnia_event, bossnia_event-1; else { delitem 6320,1; //Premium_Reset_Stone set bossnia_event,4; } specialeffect2 EF_MAXPOWER; warp "bossnia_0"+.@i,.@x,.@y; close; } else { mes "a grudge against me. Also it costs 5,000 zeny."; next; if (Zeny > 4999) { mes "[Riss]"; mes "Would you really like to take the challenge?"; mes "Ok, just choose the course."; next; set .@i, select("First:Second:Third:Fourth"); mes "[Riss]"; mes "Take care, boy~"; mes "Don't hold a grudge against me."; close2; set Zeny, Zeny - 5000; warp "bossnia_0"+.@i,rand(202,204),rand(202,204); end; } else { mes "[Riss]"; mes "You don't have enough money..."; mes "Come back when you have at least 5,000 zeny."; close; } } } geffen,124,169,4 duplicate(Bossnia Staff#1) Bossnia Staff#2 908 payon,165,150,4 duplicate(Bossnia Staff#1) Bossnia Staff#3 908 morocc,142,100,4 duplicate(Bossnia Staff#1) Bossnia Staff#4 908 lighthalzen,203,140,4 duplicate(Bossnia Staff#1) Bossnia Staff#5 908 rachel,132,144,4 duplicate(Bossnia Staff#1) Bossnia Staff#6 908 // Warp Portals //============================================================ bossnia_01,204,204,0 warp bossnia01 1,1,prontera,155,180 bossnia_02,204,204,0 warp bossnia02 1,1,prontera,155,180 bossnia_03,204,204,0 warp bossnia03 1,1,prontera,155,180 bossnia_04,204,204,0 warp bossnia04 1,1,prontera,155,180
Please use codebox
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