Hi, some users have problems/gepard crashes at random moments while playing. I was talking with Functor about the problems but I can't find the exact source of the crashes.
The following bullets list are what Functor told me after analizing the logs:
- It looks like missing some sound file, which client has to play while attacking.
- Also it can be corrupted lua file or lua file with mistake.
- Not skill. Simple attack
- First crash in function which builds file name of "wav" file. Second crash in function which plays this "wav" file.
I checked the files on the data.grf ~data/wav/file.wav but I didn't find a corrupted file, the only files I couldn't play were: banshee_attack.wav, banshee_damage.wav, banshee_die.wav.
But couldn't play those wave files from Kro neither, so I guess this is normal.
Edit: If users disable BGM and sound Effects from the client the amount of problems is lower.
Question
Arii
Hi, some users have problems/gepard crashes at random moments while playing. I was talking with Functor about the problems but I can't find the exact source of the crashes.
The following bullets list are what Functor told me after analizing the logs:

- It looks like missing some sound file, which client has to play while attacking.
- Also it can be corrupted lua file or lua file with mistake.
- Not skill. Simple attack
- First crash in function which builds file name of "wav" file. Second crash in function which plays this "wav" file.
I checked the files on the data.grf ~data/wav/file.wav but I didn't find a corrupted file, the only files I couldn't play were: banshee_attack.wav, banshee_damage.wav, banshee_die.wav.
But couldn't play those wave files from Kro neither, so I guess this is normal.
Edit: If users disable BGM and sound Effects from the client the amount of problems is lower.
Edited by Arii0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.