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Sound (Attack) problem


Arii

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Hi, some users have problems/gepard crashes at random moments while playing. I was talking with Functor about the problems but I can't find the exact source of the crashes.

The following bullets list are what Functor told me after analizing the logs:

- It looks like missing some sound file, which client has to play while attacking.
- Also it can be corrupted lua file or lua file with mistake.
- Not skill. Simple attack
- First crash in function which builds file name of "wav" file. Second crash in function which plays this "wav" file.

I checked the files on the data.grf ~data/wav/file.wav but I didn't find a corrupted file, the only files I couldn't play were: banshee_attack.wav, banshee_damage.wav, banshee_die.wav.
But couldn't play those wave files from Kro neither, so I guess this is normal.
image.png.dab664e5bf85201d39affce92286a3a8.png

Edit: If users disable BGM and sound Effects from the client the amount of problems is lower.

Edited by Arii
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