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Hello, I created a hat maker NPC with a Piamette mob sprite. I wanted to see if it can move around the entire map like an actual mob wondering around. It'll be like playing Hide-and-Seek that you'll have to find the NPC first before starting a quest. lol. I run 3cEam by the way.

Doll_Maker.txt

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Posted
36 minutes ago, hydro_ran said:

Hello, I created a hat maker NPC with a Piamette mob sprite. I wanted to see if it can move around the entire map like an actual mob wondering around. It'll be like playing Hide-and-Seek that you'll have to find the NPC first before starting a quest. lol. I run 3cEam by the way.

Doll_Maker.txt

It's a bit harder to make an npc wander around; I've tried even just setting set paths and it failed quite a bit lol

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Posted

Won't the npcmove script with a random coordinate work? like every 5 seconds or so, the script resets and sets a new coordiante for the npc to move something like,

 

OnInit:

goto move_npc;

 

move_npc:

OnTimer

"move to this coordinate"

sleep2 5000;

 

goto move_npc;

 

I tried it before but the npc moves like 1 step every 1 or so minutes.

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