MagicalBalls Posted April 7, 2018 Posted April 7, 2018 How can I disable emperium when the woe has not yet started? it seems that the emperium is spawned in the castle even when WOE haven't started. any help? please thanks 1 Quote
0 iubantot Posted April 7, 2018 Posted April 7, 2018 2 hours ago, MagicalBalls said: How can I disable emperium when the woe has not yet started? it seems that the emperium is spawned in the castle even when WOE haven't started. any help? please thanks at npc/custom/woe_controller.txt look for the setting about disabling woe for not owned castles Quote
0 MagicalBalls Posted April 8, 2018 Author Posted April 8, 2018 14 hours ago, iubantot said: at npc/custom/woe_controller.txt look for the setting about disabling woe for not owned castles hi! mind checking if where is it located? I just started scripting sorry. this file is given by the hosting.https://shrib.com/#kWBPRPT5.NqZCHuzE9iR Quote
0 iubantot Posted April 8, 2018 Posted April 8, 2018 3 hours ago, MagicalBalls said: hi! mind checking if where is it located? I just started scripting sorry. this file is given by the hosting.https://shrib.com/#kWBPRPT5.NqZCHuzE9iR OnInit: // ----------------------------------------------------------- // Configuration settings. // ----------------------------------------------------------- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,1; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. npc/custom/woe_controller.txt Quote
0 MagicalBalls Posted April 8, 2018 Author Posted April 8, 2018 3 hours ago, iubantot said: OnInit: // ----------------------------------------------------------- // Configuration settings. // ----------------------------------------------------------- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,1; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. npc/custom/woe_controller.txt thanks a lot! Quote
Question
MagicalBalls
How can I disable emperium when the woe has not yet started? it seems that the emperium is spawned in the castle even when WOE haven't started.
any help? please thanks
4 answers to this question
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