Khadab Posted March 16, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 06/11/17 Last Seen: June 28, 2019 Share Posted March 16, 2018 (edited) Pardon me, i was new in here.. i want to share ask for my problem. i want to trying running my server in renewal mode with some disabled lot of mobs ep 13. i have try for overwrite re/mob_db with pre-re/mob_db but some error leaks comes, so i want ask for another ways to completing my server.. i just wondering make new row for in src/config/renewal.h //#define RENEWAL_MOB or //#define RENEWAL_MONSTER is it okay? for add another define in source conf? Edited March 16, 2018 by Khadab Quote Link to comment Share on other sites More sharing options...
0 maken06 Posted March 17, 2018 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 234 Reputation: 115 Joined: 02/24/15 Last Seen: March 20, 2024 Share Posted March 17, 2018 (edited) Place the src/config/renwal file like this. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ //quick option to disable all renewal option, used by ./configure //#define PRERE #ifndef PRERE /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// Game renewal server mode /// (disable by commenting the line) /// /// Leave this line to enable renewal specific support such as renewal formulas //#define RENEWAL /// Renewal cast time /// (disable by commenting the line) /// /// Leave this line to enable renewal casting time algorithms and enable fixed cast bonuses. /// See also default_fixed_castrate in conf/battle/skill.conf for default fixed cast time (default is 20%). /// Cast time is altered be 2 portion, Variable Cast Time (VCT) and Fixed Cast Time (FCT). /// By default FCT is 20% of VCT (some skills aren't) /// - VCT is decreased by DEX * 2 + INT. /// - FCT is NOT reduced by stats, reduced by equips or buffs. /// Example: /// On a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a FCT //#define RENEWAL_CAST /// Renewal drop rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item drop rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied /// Based on the http://irowiki.org/wiki/Drop_System#Level_Factor table //#define RENEWAL_DROP /// Renewal exp rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item exp rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied //#define RENEWAL_EXP /// Renewal level modifier on damage /// (disable by commenting the line) /// // Leave this line to enable renewal base level modifier on skill damage (selected skills only) //#define RENEWAL_LVDMG /// Renewal ASPD [malufett] /// (disable by commenting the line) /// /// Leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack //#define RENEWAL_ASPD /// Renewal stat calculations /// (disable by commenting the line) /// /// Leave this line to enable renewal calculation for increasing status/parameter points //#define RENEWAL_STAT #endif #endif // _CONFIG_RENEWAL_H_ And for the renewal monsters, just copy them from the file db/re/mob_db.txt & db/re/mob_skill_db.txt If it worked for you, do not forget to give me a reputation Edited March 17, 2018 by maken06 1 Quote Link to comment Share on other sites More sharing options...
0 Khadab Posted March 17, 2018 Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 3 Reputation: 0 Joined: 06/11/17 Last Seen: June 28, 2019 Author Share Posted March 17, 2018 i have already run renewal now, but i want to change my monster and drop to pre-re just like a @revo classic server. i appreciate your kind for reply my topic's btw. Quote Link to comment Share on other sites More sharing options...
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Khadab
Pardon me, i was new in here.. i want to share ask for my problem.
i want to trying running my server in renewal mode with some disabled lot of mobs ep 13.
i have try for overwrite re/mob_db with pre-re/mob_db but some error leaks comes, so i want ask for another ways to completing my server..
i just wondering make new row for in src/config/renewal.h
//#define RENEWAL_MOB or //#define RENEWAL_MONSTER
is it okay? for add another define in source conf?
Edited by KhadabLink to comment
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