pajodex Posted January 12, 2018 Posted January 12, 2018 Hi, How can I make Turn Undead damage to demi-humans? No instant kill but just damages them then adds SC_CURSE for 10% chance? skill.cpp case PR_TURNUNDEAD: { struct status_data *tstatus = status_get_status_data(target); if (!battle_check_undead(tstatus->race, tstatus->def_ele)) return USESKILL_FAIL_MAX; } break; Thanks in advance Quote
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pajodex
Hi,
How can I make Turn Undead damage to demi-humans? No instant kill but just damages them then adds SC_CURSE for 10% chance?
skill.cpp
case PR_TURNUNDEAD: { struct status_data *tstatus = status_get_status_data(target); if (!battle_check_undead(tstatus->race, tstatus->def_ele)) return USESKILL_FAIL_MAX; } break;
Thanks in advance
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