Kahvenon Posted December 11, 2017 Posted December 11, 2017 (edited) Hi guys, Currently I'm using .......{},{ atcommand "@killable"; },{ atcommand "@killable"; } But the killable state will swap if player relogin while wearing the item. I need the player to stay killable even after reconnecting, or the script which can detect the killable state. Thanks! Edited December 11, 2017 by Kahvenon Quote
0 TheDerpySupport Posted December 11, 2017 Posted December 11, 2017 3 hours ago, Kahvenon said: Hi guys, Currently I'm using .......{},{ atcommand "@killable"; },{ atcommand "@killable"; } But the killable state will swap if player relogin while wearing the item. I need the player to stay killable even after reconnecting, or the script which can detect the killable state. Thanks! You would need an OnPCLogin script that detects the equipped item and uses @killable 1 Quote
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Kahvenon
Hi guys,
Currently I'm using
But the killable state will swap if player relogin while wearing the item.
I need the player to stay killable even after reconnecting, or the script which can detect the killable state.
Thanks!
Edited by Kahvenon1 answer to this question
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