AinsLord Posted November 4, 2017 Posted November 4, 2017 i got this script here - script PVP -1,{ OnInit: set .Delay,180; end; OnPCKillEvent: if( @Delay < gettimetick(2) ){ set .@Amount,rand(1,4); set #CASHPOINTS,#CASHPOINTS + .@Amount; dispbottom "Gained "+.@Amount+" Cash Point. Total = "+#CASHPOINTS+" Cash Points."; if( .Delay ) set @Delay,gettimetick(2) + .Delay; } end; } 1. just wonder this script also works in GVG maps right?? 2. How can i make it PVP points not CP ill just change the #CASHPOINTS to #PVPPOINTS?? 3. How can i add if the player killed he will be lose 1 PVP points?? thnx for the help Quote
1 Lord Turtle Posted November 4, 2017 Posted November 4, 2017 1. that script works on all maps 2. just change the #CASHPOINTS to #PVPPOINTS (note: with the # it will be on all characters of the account) 3. add a 'OnPCDieEvent:' script but take not mob kills can reduce the pvp points too if you dont set a specific map for the script 1 Quote
0 AinsLord Posted November 4, 2017 Author Posted November 4, 2017 7 hours ago, tribal0306 said: 1. that script works on all maps 2. just change the #CASHPOINTS to #PVPPOINTS (note: with the # it will be on all characters of the account) 3. add a 'OnPCDieEvent:' script but take not mob kills can reduce the pvp points too if you dont set a specific map for the script thnx man Quote
Question
AinsLord
i got this script here
1. just wonder this script also works in GVG maps right??
2. How can i make it PVP points not CP ill just change the #CASHPOINTS to #PVPPOINTS??
3. How can i add if the player killed he will be lose 1 PVP points??
thnx for the help
2 answers to this question
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