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PVP points per kill script help || PVP points add and minus if dies


Question

Posted

i got this script here

-	script	PVP	-1,{
OnInit:
set .Delay,180;
end;
OnPCKillEvent:
if( @Delay < gettimetick(2) ){
set .@Amount,rand(1,4);
set #CASHPOINTS,#CASHPOINTS + .@Amount;
dispbottom "Gained "+.@Amount+" Cash Point. Total = "+#CASHPOINTS+" Cash Points.";
if( .Delay ) set @Delay,gettimetick(2) + .Delay;
}
end;
}

1. just wonder this script also works in GVG maps right??

2. How can i make it PVP points not CP ill just change the #CASHPOINTS to #PVPPOINTS??

3. How can i add if the player killed he will be lose 1 PVP points??

 

thnx for the help

2 answers to this question

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Posted

1. that script works on all maps

2. just change the #CASHPOINTS to #PVPPOINTS (note: with the # it will be on all characters of the account)

3. add a 'OnPCDieEvent:' script but take not mob kills can reduce the pvp points too if you dont set a specific map for the script

  • MVP 1
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Posted
7 hours ago, tribal0306 said:

1. that script works on all maps

2. just change the #CASHPOINTS to #PVPPOINTS (note: with the # it will be on all characters of the account)

3. add a 'OnPCDieEvent:' script but take not mob kills can reduce the pvp points too if you dont set a specific map for the script

thnx man ^_^

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