i've recently worked on a lot of instances, and wished to create one designed to be a raid (hard instance designed for a guild).
I know that the instance system is supposedly build to support guild on instance_create.
Here's my line code: set $ai_instance, instance_create( .instance_name$, IM_GUILD, .@guild_id );
Althought the creation itself seems to work, no npcs are available in the instance when I load it. But I have not a single clue about why, cause this kind of things works perfectly fine on the 10-12 party instances I've allready created.
Did anybody ever worked on something like that before?
Question
Alayne
Heya peoples,
Here's my little question for today.
i've recently worked on a lot of instances, and wished to create one designed to be a raid (hard instance designed for a guild).
I know that the instance system is supposedly build to support guild on instance_create.
Here's my line code: set $ai_instance, instance_create( .instance_name$, IM_GUILD, .@guild_id );
Althought the creation itself seems to work, no npcs are available in the instance when I load it. But I have not a single clue about why, cause this kind of things works perfectly fine on the 10-12 party instances I've allready created.
Did anybody ever worked on something like that before?
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