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Daily Reward not working


Quesooo

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please help me on this script

 

the npc is not working

 

//    // // /==/ /==/  /=/ /==/
//   //=====//   /==/  /=/ /==============/ /========/   /==//===/    /==/ /==/
// //=//////    /==/   /==//=/    /==/    /==/==/==/==/==/ / /  /   /==/ /==/ /==/
//    // ==	 /==/   /==//=/    /==/    /==/  /==/  /==/ ======/  /   /==/ /==/ /==/
//   //   ==   /==/   /==/  /=/ /==/    /==/  /==/  /==/ / /===/  /   /==/ /==/ /==/
//  // ==    /==/   /==/   /=/    /==/    /==/  /==/  /==/ / /===/  /   /==/ /==/=====/==/
// //    ==  /==/   /==/    /=/   /==/    /==/  /==/  /==/ /========/   /==/ /==///////==/
// ================ rAthena Script ====================================================================
//=== Made by Rikimaru
//==================== Information ====================================================================
//==== Daily Reward Script
//================= Version : =========================================================================
//=== V 1.1   Fixed a typo in the Script [ Rikimaru ]
//=== V 1.0   Finished Scripting the Daily Reward Script [ Rikimaru ]
//============== Credits : ============================================================================
//=== Credits to Rikimaru for the Daily Reward Script
//=== rAthena Profile Link : http://rathena.org/b...r/434-rikimaru/
//=====================================================================================================
//*************************************************************************
payon_in01,181,85,4	script	Daily Reward	10168,{
//=========================== Settings ================================================================
   set .@rewname$,"^0000FF[ Daily Reward ]^000000";// YOU MAY CHANGE THE NAME OF THE NPC
   set .rewardid,12210,607,7720;// CHANGE THE XXXXX TO THE ITEM ID,WHICH THE PLAYER SHOULD GET
   set @rewardamount,3,5,2;// CHANGE THE XX TO THE AMOUNT OF THE ITEM WHICH YOU WANT THE PLAYER TO GET
//======================= Settings End ================================================================
//*****************************************************************************************************
   if(gettimetick(2) - #lastTimeTalked > (60 * 60 * 24)) {
       mes .@rewname$;
       mes "Hello "+strcharinfo(0)+",I";
       mes "am here to give you a daily";
       mes "Reward. Do you want to have it?";
       next;
       switch(select("-Yes,sure!:-No,bye!:-Cancel")) {
       case 1:
           mes .@rewname$;
           mes "Okay going to give you the item!";
           next;
           mes .@rewname$;
           getitem .rewardid,@rewardamount;
           mes "Okay have fun with it!";
           set #lastTimeTalked,gettimetick(2);
           close;
       case 2:
           mes .@rewname$;
           mes "Okay goodbye!";
           close;
       case 3:
           close;
       }
   }
   mes .@rewname$;
   mes "Sorry you can get the";
   mes "Reward again after ";
   mes "24 Hours are over!";
   close;
}

 

credits to Rikimaru

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