Jump to content
  • 0

Help With PVP ladder script || auto kick when kill same player name 3 times in a row


AinsLord

Question


  • Group:  Members
  • Topic Count:  271
  • Topics Per Day:  0.08
  • Content Count:  794
  • Reputation:   20
  • Joined:  11/21/15
  • Last Seen:  

This is the Full Script i found here

//===== eAthena Script =======================================================
//= PVP ladder script with dota announcement ( SQL only )
//===== By: ==================================================================
//= ~AnnieRuru~
//===== Current Version: =====================================================
//= 2.9
//===== Compatible With: =====================================================
//= eAthena SQL 14279, with MySQL 5.1
//===== Description: =========================================================
//= PVP ladder store in SQL table
//= plus anti-sit-killer feature
//===== Topic ================================================================
//= http://www.eathena.ws/board/index.php?showtopic=177918
//===== Additional Comments: =================================================
//= still don't have modify value option, will be done ... in next year ...
//============================================================================

//	add all the maps that you want this script to trigger ... all pvp and event maps perhaps ?
//	but if you already enable "all" maps, then can comment all these
guild_vs1	mapflag	loadevent
guild_vs2	mapflag	loadevent
guild_vs3	mapflag	loadevent
guild_vs4	mapflag	loadevent
guild_vs5	mapflag	loadevent

-	script	DOTAPVP	-1,{
OnInit:
// Config
	set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
	set .announce, 1; // announce to : 0 - global, 1 - map
	set .announcemap, 1; // announce the map name in the announcement ? : 0 - off, 1 - on

	set .announcekill, 1; // announce who pawn who's head : 0 - off, 1 - on
	set .msg_die, 1; // show message who kill you when die : 0 - off, 1 - on
	set .msg_kill, 1; // show message you kill who when killed someone : 0 - off, 1 - on

	set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off

	set .killingspree, 3;
	set .dominating, 4;
	set .megakill, 5;
	set .unstoppable, 6;
	set .wickedsick, 7;
	set .monsterkill, 8;
	set .godlike, 9;
	set .holyshit, 10;
	set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again

	set .owned, 5; // how many times the party/guild has to kill to announce ownage
	set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again

	set .min_gm_menu, 99; // minimum level of GM can use the GM menu on ladder npc

	set .showtotal, 20; // show the length of ladder. Note : Maximum value = 128
	set .showpage, 10;	// set the views per page. Note : Maximum value = 128
	set .loweststreak, 3; // mininum streak count allow to show in highest streak ladder. Default 3 means must at least have killing spree streak to display in ladder
	set .lowestownage, 5; // mininum ownage count allow to show in longest ownage ladder. Default 5 means must at least have 5 ownage counts to display in ladder

	setarray .maptrigger$, // only these maps will trigger this script
		"all", // uncomment this to allow load all maps
		"guild_vs1",
		"guild_vs2",
		"guild_vs3",
		"guild_vs4",
		"guild_vs5";

//	anti-sit-killer system
	// a player must kill another player with this minimum <this number> base level to get the announcement and in the ladder.
	// Otherwise only have streak ended announcement and killed player's streak reset.
	// Its possible for a level 1 novice to kill a level 99 player and he/she will still get in the ladder
	// but a level 99 kill a level 1 player will get nothing
	// 0 - off this system ( default is 55, pk setting )
	set .lvltokill, 55;

	// when a player kill another same player <this number> times in a row, the player is warp back to save point.
	// and the player's streak, kills, and ownage count will deduct accordingly
	// 0 - off this system
	set .counttopunish, 3;

	// minimum level range to kill another player
	// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
	// but a player with base level 50 kills a level 99 will also get the announcement
	// higher base level cannot kill lower level, but lower level can kill higher level
	// 0 - off this system
	set .minlvlrange, 0;


// Config ends ------------------------------------------------------------------------------------------

//	to prevent bug happen
	if ( .announce < 0 || .announce > 1 ) set .announce, 0;
	if ( .continue < 1 ) set .continue, 1;
	if ( .owncontinue < 1 ) set .owncontinue, 1;
	if ( .gmnokill <= 0 ) set .gmnokill, 100;
	if ( .lvltokill <= 1 ) set .lvltokill, 0;
	if ( .counttopunish <= 1 ) set .counttopunish, 0;
	set .maptriggersize, getarraysize(.maptrigger$);
	end;

//	script start.
OnPCKillEvent:
	if ( getgmlevel() >= .gmnokill ) end;
	getmapxy .@map$, .@x, .@y, 0;
	if ( .maptrigger$ != "all" ) {
		for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
			if ( .@map$ == .maptrigger$[.@i] ) break;
		}
		if ( .@i == .maptriggersize ) end;
	}
	attachrid killedrid;
	if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
		if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
		if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
	}
	if ( @PlayersKilledStreak >= .holyshit )
		set .@streakname$,"Beyond Godlike";
	else if ( @PlayersKilledStreak >= .godlike )
		set .@streakname$,"Godlike";
	else if ( @PlayersKilledStreak >= .monsterkill )
		set .@streakname$,"Monster Kill";
	else if ( @PlayersKilledStreak >= .wickedsick )
		set .@streakname$,"Wicked Sick";
	else if ( @PlayersKilledStreak >= .unstoppable )
		set .@streakname$,"Unstoppable";
	else if ( @PlayersKilledStreak >= .megakill )
		set .@streakname$,"Mega-kill";
	else if ( @PlayersKilledStreak >= .dominating )
		set .@streakname$,"Dominating";
	else if ( @PlayersKilledStreak >= .killingspree )
		set .@streakname$,"Killing Spree";
	if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
		announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	else if ( @PlayersKilledStreak >= .killingspree )
		announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	else if ( .announcekill && killerrid != getcharid(3) )
		announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
	set @PlayersKilledStreak,0;
	set @dota_sql_deaths, @dota_sql_deaths +1;
	set @dota_multikills,0;
	query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
	set .@killed_gid, getcharid(2);
	if ( .@killed_gid ) {
		setd ".dota_sql_"+ .@killed_gid +"_c", 0;
		if ( getd(".dota_sql_"+ .@killed_gid +"_h") )
			query_sql "replace into ownladder values ( "+ .@killed_gid +", '"+ escape_sql(getguildname(.@killed_gid)) +"', "+ getd(".dota_sql_"+ .@killed_gid +"_c") +", "+ getd(".dota_sql_"+ .@killed_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killed_gid +"_t") +") )";
	}
	if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end;
	if ( .minlvlrange ) set .@killedlvl, baselevel;
	attachrid killerrid;
	if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end;
	if ( .counttopunish ) {
		if ( @sitkillminute != gettime(2) ) {
			deletearray @sitkillid, 128;
			deletearray @sitkilltimes, 128;
			set @sitkillminute, gettime(2);
		}
		set .@sitkillsize, getarraysize(@sitkillid);
		for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
			if ( @sitkillid[.@i] != killedrid ) continue;
			else {
				set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
				if ( @sitkilltimes[.@i] >= .counttopunish ) {
					warp "SavePoint",0,0;
					announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
					debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
					logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
					if ( @PlayersKilledStreak == @dota_sql_streaks ) {
						set @dota_sql_streaks, @dota_sql_streaks +1 - .counttopunish;
						set @dota_sql_streaktime, gettimetick(2);
					}
					set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
					set @dota_sql_kills, @dota_sql_kills +1 - .counttopunish;
					query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
					set .@killer_gid, getcharid(2);
					if ( .@killer_gid ) {
						if ( getd(".dota_sql_"+ .@killer_gid +"_c") == getd(".dota_sql_"+ .@killer_gid +"_h") ) {
							setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_h") +1 - .counttopunish;
							setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
						}
						setd (".dota_sql_"+ .@killer_gid +"_c"), getd(".dota_sql_"+ .@killer_gid +"_c") +1 - .counttopunish;
						query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
					}
					end;
				}
				break;
			}
		}
		if ( .@i == .@sitkillsize ) {
			set @sitkillid[.@i], killedrid;
			set @sitkilltimes[.@i], 1;
		}
	}
	set @PlayersKilledStreak, @PlayersKilledStreak +1 ;
	set @dota_sql_kills, @dota_sql_kills +1 ;
	if ( @PlayersKilledStreak > @dota_sql_streaks ) {
		set @dota_sql_streaks, @PlayersKilledStreak;
		set @dota_sql_streaktime, gettimetick(2);
	}
	query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )";
	if ( @PlayersKilledStreak == .killingspree )
		setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
	else if ( @PlayersKilledStreak == .dominating )
		setarray .@streakname$,"dominating.wav","is DOMINATING","!";
	else if ( @PlayersKilledStreak == .megakill )
		setarray .@streakname$,"megakill.wav","has a MEGA KILL","!";
	else if ( @PlayersKilledStreak == .unstoppable )
		setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!";
	else if ( @PlayersKilledStreak == .wickedsick )
		setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!";
	else if ( @PlayersKilledStreak == .monsterkill )
		setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!";
	else if ( @PlayersKilledStreak == .godlike )
		setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
	else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
		setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!";
	if ( .@streakname$[1] != "" ) {
		announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce;
		if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
		else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
		else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
	}
	set @dota_multikills, @dota_multikills + 1;
	deltimer "DOTAPVP::OnStreakReset";
	addtimer 18000,"DOTAPVP::OnStreakReset";
	set .@killer_gid, getcharid(2);
	if ( .@killer_gid && .@killer_gid != .@killed_gid ) {
		setd ".dota_sql_"+ .@killer_gid +"_c", getd(".dota_sql_"+ .@killer_gid +"_c") +1 ;
		if ( getd(".dota_sql_"+ .@killer_gid +"_c") > getd(".dota_sql_"+ .@killer_gid +"_h") ) {
			setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_c");
			setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2);
		}
		query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )";
	}
	set .@dota_multikills, @dota_multikills;
	set .@origin, getcharid(3);
	sleep 1500;
	if ( .@killer_gid && .@killer_gid != .@killed_gid && getd(".dota_sql_"+ .@killer_gid +"_c") >= .owned && ( ( getd(".dota_sql_"+ .@killer_gid +"_c") - .owned ) % .owncontinue == 0 ) ) {
		if ( .announce ) mapannounce .@map$, "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
		else announce "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16;
		if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
		else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0;
	}
	sleep 1250;
	if ( !attachrid(.@origin) ) end;
	if ( .@dota_multikills == 2 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16;
		else announce strcharinfo(0) +" just got a Double Kill !",16;
		if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "doublekill.wav",0;
		else if ( .sound == 3 ) soundeffect "doublekill.wav",0;
	}
	else if ( .@dota_multikills == 3 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16;
		else announce strcharinfo(0) +" just got a Triple Kill !!!",16;
		if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "triplekill.wav",0;
		else if ( .sound == 3 ) soundeffect "triplekill.wav",0;
	}
	else if ( .@dota_multikills == 4 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16;
		else announce strcharinfo(0) +" just got a Ultra Kill !!!",16;
		if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0;
		else if ( .sound == 3 ) soundeffect "ultrakill.wav",0;
	}
	else if ( .@dota_multikills >= 5 ) {
		if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16;
		else announce strcharinfo(0) +" is on a Rampage !!!",16;
		if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$;
		else if ( .sound == 2 ) soundeffectall "rampage.wav",0;
		else if ( .sound == 3 ) soundeffect "rampage.wav",0;
	}
	end;
OnStreakReset:
	set @dota_multikills, 0;
	end;
OnWhisperGlobal:
	if ( @spam_dotapvp + 3 >= gettimetick(2) ) // 3 seconds interval so player don spam this command
		end;
	set @spam_dotapvp, gettimetick(2);
	if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
		query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
	if ( @dota_sql_kills || @dota_sql_deaths ) {
		dispbottom "Your current Streak      : "+ @PlayersKilledStreak;
		dispbottom "Your total Kills               : "+ @dota_sql_kills;
		dispbottom "Your total Deaths          : "+ @dota_sql_deaths;
		dispbottom "Your highest Streak      : "+ @dota_sql_streaks;
		query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
		dispbottom "Your highest Streak on : "+ .@time1$;
	}
	else
		dispbottom "You are not in the pvp ladder yet.";
	if ( getcharid(2) ) {
		if ( getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
			query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
			setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
			setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
			setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
		}
		if ( getd(".dota_sql_"+ getcharid(2) +"_h") ) {
			dispbottom "Your guild current Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_c");
			dispbottom "Your guild highest Own      : "+ getd(".dota_sql_"+ getcharid(2) +"_h");
			query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
			dispbottom "Your guild highest Own on : "+ .@time2$;
		}
		else
			dispbottom "Your guild is not in the ladder yet.";
	}
	end;
OnPCLoginEvent:
	if ( .maptrigger$ != "all" ) end;
OnPCLoadMapEvent:
	if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) {
		if ( .maptrigger$ != "all" ) {
			getmapxy .@map$, .@x, .@y, 0;
			for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
				if ( .@map$ == .maptrigger$[.@i] ) break;
			}
			if ( .@i == .maptriggersize ) end;
		}
		query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime;
	}
	if ( getcharid(2) && getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) {
		query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
		setd ".dota_sql_"+ getcharid(2) +"_c", .@c;
		setd ".dota_sql_"+ getcharid(2) +"_h", .@h;
		setd ".dota_sql_"+ getcharid(2) +"_t", .@t;
	}
	end;
}

prontera,167,204,3	script	PvP-StatsViewer	57,{
	set .@npcname$, strnpcinfo(0);
	while (1) {
		mes "["+ .@npcname$ +"]";
		mes "Hello "+ strcharinfo(0) +"...";
		mes "If you want to I can show you your PVP stats.";
		next;
		switch ( select ( "Most Kills","Highest Streak","Longest Ownage","Own Information","Explanation" ) ) {
			case 1:
				set .@nb, query_sql("select name, kills, deaths from pvpladder order by kills desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@kills, .@deaths);
				if ( .@nb == 0 ) {
					mes "["+ .@npcname$ +"]";
					mes "The ladder currently is empty.";
					next;
				}
				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AA00["+ .@kills[.@i] +"] ^FF0000<"+ .@deaths[.@i] +">^000000";
					}
					next;
				}
				break;
			case 2:
				set .@nb, query_sql("select name, streaks, date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where streaks >= "+ getvariableofnpc(.loweststreak,"DOTAPVP") +" order by streaks desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@streak, .@time$);
				if ( .@nb == 0 ) {
					mes "["+ .@npcname$ +"]";
					mes "The ladder currently is empty.";
					next;
				}
				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^70AC11{"+ .@streak[.@i] +"} ^000000on :";
						mes "    ^EE8800"+ .@time$[.@i] +"^000000";
					}
					next;
				}
				break;
			case 3:
				set .@nb, query_sql("select name, highestown, date_format(owntime,'%a %e/%c/%y %r') from ownladder where highestown >= "+ getvariableofnpc(.lowestownage,"DOTAPVP") +" order by highestown desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@owned, .@time$);
				if ( .@nb == 0 ) {
					mes "["+ .@npcname$ +"]";
					mes "The ladder currently is empty.";
					next;
				}
				for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) {
						mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AAAA("+ .@owned[.@i] +") ^000000on :";
						mes "    ^EE8800"+ .@time$[.@i] +"^000000";
					}
					next;
				}
				break;
			case 4:
				if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
					query_sql "select kills, deaths, streaks, unix_timestamp(streaktime), date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime, .@time1$;
				mes "["+ .@npcname$ +"]";
				if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 )
					mes "You not yet kill any player.";
				else {
					mes "Your Current Streak : ^70AC11{"+ @PlayersKilledStreak +"}^000000";
					mes "Your Total Kills : ^00AA00["+ @dota_sql_kills +"]^000000";
					mes "Your Death Counts : ^FF0000<"+ @dota_sql_deaths +">^000000";
					if ( @dota_sql_kills || @dota_sql_streaks ) {
						mes "Highest Streak was ^70AC11{"+ @dota_sql_streaks +"}^000000 on :";
						query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$;
						mes "    ^EE8800"+ .@time1$ +"^000000";
					}
				}
				next;
				if ( getcharid(2) ) {
					if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
						query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t;
						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ), .@c;
						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ), .@h;
						set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ), .@t;
					}
					mes "["+ .@npcname$ +"]";
					if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) {
						mes "Your guild not yet kill any player.";
					} else {
						mes "Your guild name : ^006699"+ strcharinfo(2) +"^000000";
						mes "Current Owning  : ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ) +")^000000";
						mes "Longest Ownage was ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) + ")^000000 on :";
						query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$;
						mes "    ^EE8800"+ .@time2$ +"^000000";
					}
					next;
				}
				break;
			case 5:
				mes "["+ .@npcname$ +"]";
				mes "Explanation for Most Kills:";
				mes " ";
				mes "^996600Rank. ^006699NAME ^00AA00[Total Kills] ^FF0000<Deaths>^000000";
				mes " ";
				mes "--------------------------------";
				mes " ";
				mes "The ^00AA00Kills^000000 added when a player kills another player.";
				mes " ";
				mes "^FF0000Deaths^000000 count increase when a player killed by another player, or suicide (eg: Grand Cross).";
				mes " ";
				mes "A player killed by monsters, homunculus or pets will not add the kills or deaths count.";
				next;
				mes "["+ .@npcname$ +"]";
				mes "Explanation for Highest Streak:";
				mes " ";
				mes "^996600Rank. ^006699NAME ^70AC11{Highest Streak} ^000000on :";
				mes "    ^EE8800TIME^000000";
				mes " ";
				mes "--------------------------------";
				mes " ";
				mes "The ^70AC11Streak^000000 are added every time a player kills another player. It will reset upon log out, killed by another player, or suicide (eg: Sacrifice).";
				mes " ";
				mes "Then it record in the server the ^EE8800TIME^000000 when that player got that highest streak.";
				mes " ";
				mes "A player killed by monsters, homunculus or pets will not reset the streak.";
				mes " ";
				mes "--------------------------------";
				mes " ";
				mes "The numbers of straight kills to get these announcements are :";
				mes "^70AC11"+ getvariableofnpc(.killingspree,"DOTAPVP") +"^000000 : Killing Spree";
				mes "^70AC11"+ getvariableofnpc(.dominating,"DOTAPVP") +"^000000 : Dominating";
				mes "^70AC11"+ getvariableofnpc(.megakill,"DOTAPVP") +"^000000 : Mega Kill";
				mes "^70AC11"+ getvariableofnpc(.unstoppable,"DOTAPVP") +"^000000 : Unstoppable";
				mes "^70AC11"+ getvariableofnpc(.wickedsick,"DOTAPVP") +"^000000 : Wicked Sick";
				mes "^70AC11"+ getvariableofnpc(.monsterkill,"DOTAPVP") +"^000000 : Monster Kill";
				mes "^70AC11"+ getvariableofnpc(.godlike,"DOTAPVP") +"^000000 : Godlike";
				mes "^70AC11"+ getvariableofnpc(.holyshit,"DOTAPVP") +"^000000 : Beyond Godlike";
				next;
				mes "["+ .@npcname$ +"]";
				mes "Explanation for Longest Ownage:";
				mes " ";
				mes "^996600Rank. ^006699NAME ^00AAAA(Longest Ownage) ^000000on :";
				mes "    ^EE8800TIME^000000";
				mes " ";
				mes "--------------------------------";
				mes " ";
				mes "The ^00AAAAOwnage^000000 added every time any guild members killed another player that doesn't belong to his/her guild. It will reset when any of the guild member was killed by ANY player, including his/her guild member.";
				mes " ";
				mes "Then it record in the server the ^EE8800TIME^000000 when the guild got that longest ownage.";
				mes " ";
				mes "If the server went under maintainance, the current ownage will survive after the server restart.";
				mes " ";
				mes "Any guild member killed by monster, homunculus or pets will not reset the ownage count.";
				next;
				if ( getvariableofnpc(.lvltokill,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					mes "You must kill another player with minimum base level of "+ getvariableofnpc(.lvltokill,"DOTAPVP") +", in order to get an announcement or get in the ladder.";
					mes " ";
					mes "It's possible for a base level 1 novice kills a base level 99 player and still can get in the ladder.";
					mes "However when a player level 99 kills a level 1 novice will get nothing.";
					next;
				}
				if ( getvariableofnpc(.counttopunish,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					mes "Some noob players try to kill the same person over and over again in hope of getting his/her name appear in the ladder.";
					mes "However if you trying to do the same thing on this ladder, your name will announce to the public, and your action will be recorded into the server to notify the GMs.";
					next;
				}
				if ( getvariableofnpc(.minlvlrange,"DOTAPVP") ) {
					mes "["+ .@npcname$ +"]";
					mes "When you kill another player thats lower base level than you, the base level gap between you and that player must not more than "+ getvariableofnpc(.minlvlrange,"DOTAPVP") +".";
					mes " ";
					if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 200)
						mes "In other words, if your base level is 500, the player you killed must be at least level "+( 500 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
					else if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 70)
						mes "In other words, if your base level is 255, the player you killed must be at least level "+( 255 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
					else
						mes "In other words, if your base level is 99, the player you killed must be at least level "+( 99 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder.";
					mes "Higher base level kills lower level gets nothing, however lower level player kills higher level will get the announcement.";
					next;
				}
				break;
		}
	}
}

i already change this part still not working

	// when a player kill another same player <this number> times in a row, the player is warp back to save point.
	// and the player's streak, kills, and ownage count will deduct accordingly
	// 0 - off this system
	set .counttopunish, 3;

and anyone can help me with this script fro Ghost PVP here's the full code

//========================================================================================
//Title: Ghost's PvP System (Multi-announcer + Ladder)
//Version: 1.3
//Author: Ghost
//Created: 12/27/2011
//Released: 01/31/2012
//Compatibility: rAthena | eAthena
//Support: TXT & SQL
//rAthena Topic: http://rathena.org/board/topic/58222-ghosts-scripts/
//Required File:
//      SQL Table: http://pastebin.com/dEqrkczy
//      Wav Files: http://www.mediafire.com/?i3uutvdp00jw4r8
//References:
//      http://www.wowwiki.com/Defense_of_the_Ancients:_Allstars
//      http://honwiki.net/wiki/Kill_Streak
//      http://honwiki.net/wiki/Multi_Kill
//      http://honwiki.net/wiki/Patch_2.0.0#Nemesis_and_Payback
//      http://igamepros.com/viewtopic.php?f=62&t=4342
//Additional Note:
//      Multiple kill timer is set to Heroes of Newerth's 18 seconds.
//      KDR Algorithm is originally written by me, Ghost.
//      If you like this PvP System, say thanks at my rAthena topic.
//Glossary:
//      KDR: Kill Death Ratio
//      SK: Streak Kill
//      MK: Multi Kill
//Credits:
//      Thank you to the Athena community.
//Changelog:
//      v1.3 = Fixed .PvPMap$[0] settings [Ghost]
//           = Added .GMLevel at configuration [Ghost]
//           = Change SK Hex Color to ^00FF00 for visibility [Ghost]
//           = Fixed Streak Kill ended broadcast [Ghost]
//           = Typographical error (Ms. Pudding to Flamboyant) on Announcer Setting corrected [Ghost]
//           = Changed Top 10 Players ranking from KDR to Kills [Ghost]
//      v1.2 = Fixed obfuscation at PvP Statistics [Ghost]
//      v1.1 = KDR Algorithm update for undefined calculation check [Lighta]
//           = Fixed obfuscation at Nemesis Kill [Lighta]
//      v1.0 = Initial release
//©2011-2012 Ghost
//========================================================================================
-	script	Versus	-1,{
OnInit:
//--Configuration
set .System, 1; //Toggle PvP System (0:Disable|1:Enable)
set .ServerType, 1; //Are you using TXT or SQL? (0:TXT|1:SQL)
set .GMLevel, 90; //GM levels above or equal this level will be ignored by the system
setarray .PvPMap$[0], "All"; //List all pvp maps here (Index 0:"All" to enable all maps)
 
//PvP Ladder
set .Top, 10; //What is the length of the list?
set .Reset, 2; //Allow players to reset their PvP statistics? (0:Disable|1:Zeny|2:Cashpoint|3:Skull)
set .ZenyFee, 0; //How much zeny you want to charge to reset their pvp stat?
set .CashFee, 1000; //How much cashpoint you want to charge to reset their pvp stat?
set .SkullFee, 1000; //How much skull you want to charge to reset their pvp stat?
set .AnnouncerFee, 2000; //How much cashpoint per announcer? (DotA announcer is set as default)
 
//Reward Setting (Every Kill)
set .MaxZeny, 2000000000; //What is the max zeny of the server?
set .Zeny, 0; //Earn zeny each kill? (0:Disable)
set .Cash, 0; //How much #CASHPOINT every kill? (0:Disable)
set .Skull, 0; //Collect player's skull each kill? (0:Disable|1:Enable)
setarray .ItemID[0], 0; //Get items each kill? (0:Disable)
setarray .Amount[0], 0; //How many items per kill?
 
//Penalty Setting
set .Feed, 10; //How many kills before feeding is called? (10:Recommended)
set .Penalty, 1; //What is the penalty for the feedee? (0:Disable|1:Kill Rollback|2:Server Kick|3:Server Block)
set .Kick, 2; //Who to kick? (0:Feedee|1:Feeder|2:Both)
set .Rollback, 15; //How many times should the kill count rollback when feeding is called? (10:Recommended)
 
//Announcer Setting
set .Broadcast, 0; //Where do you want to broadcast? (0:bc_all|1:bc_map)
set .Streak, 1; //Show number of killing streak in broadcast? e.g. Ghost is Beyond Godlike(8)
set .Multiple, 1; //Show number of multiple kill in broadcast? e.g. Makizushi just got an Ownage(5)
set .Nemesis, 1; //Show number of nemesis in broadcast? e.g. Epoque is owning Jguy(9)
set .Feeder, 1; //Show number of feed in broadcast? e.g. Cookies is feeding `KeiKun(10)
set .RandomKillWord, 1; //Randomize the kill words? e.g. Arcenciel "Kill Word" jTynne (0:Disable|Default:"pwned")
setarray .KillWord$[0], "pwned", "killed", "disintegrated", "neutralized"; //Enable above setting for this to work
 
//Broadcast Color | See HexTable: http://johncfish.com/bggallery/otherchart/hextable.gif
set .KColor$, "0xFFFF00"; //Kill Broadcast Color | e.g. Jguy pwned Mercurial
set .KSColor$, "0xFFFF00"; //Killing Streak Broadcast Color | e.g. jTynne is on a Killing Spree
set .MKColor$, "0x33FF00"; //Multiple Kill Broadcast Color | e.g. Mercurial just got a Double Kill
set .ESColor$, "0xFF0000"; //End Streak Broadcast Color | e.g. BrianL just ended Jguy's Killing Spree
set .NMColor$, "0x0099FF"; //Nemesis Broadcast Color | e.g. Xazax is owning Cookies
set .PBColor$, "0xFF0000"; //Payback Broadcast Color | e.g. Makizushi just have a payback againts lilcooldude69
set .FDColor$, "0xFF00CC"; //Feeder Broadcast Color | e.g. Cookies is feeding Z3R0
 
//--Warning: Critical Setting | Killing Streaks and Multiple Kills Announcer
setarray .KSDotA$[0], "is on a Killing Spree", "is Dominating", "has a Mega-Kill", "is Unstoppable", "is Wicked Sick", "has a M-m-m-m....Monster Kill", "is Godlike", "is Beyond Godlike";
setarray .KSHoN$[0], "is a Serial Killer", "is an Ultimate Warrior", "is Legendary", "is on an Onslaught!", "is Savage Sick", "is Dominating", "has a Bloodbath", "is Immortal"; //Took out #9. Champion of Newearth
setarray .MKDotA$[0], "just got a Double Kill", "just got a Triple Kill", "just got an Ultra Kill", "is on a Rampage", "is Owning his enemies";
setarray .MKHoN$[0], "just got a Double Tap", "just got a Hat Trick", "just got an Quad Kill", "annihilated his enemies", "just got a Genocide";
setarray .ESDotA$[0], "Killing Spree", "Dominating", "Mega-Kill", "Unstoppable", "Wicked Sick", "Monster Kill", "Godlike", "Beyond Godlike";
setarray .ESHoN$[0], "Serial Killer", "Ultimate Warrior", "Legendary", "Onslaught", "Savage Sick", "Dominating", "Bloodbath", "Immortal"; //Took out #9. Champion of Newearth
setarray .EMDotA$[0], "Double Kill", "Triple Kill", "Ultra Kill", "Rampage", "Ownage";
setarray .EMHoN$[0], "Double Tap", "Hat Trick", "Quad Kill", "Annihilation", "Genocide";
 
//--Warning: Fail Safe | Do Not Touch
if(.System > 1){ set .System, 1; }
if(.System < 0){ set .System, 0; }
if(.ServerType > 1){ set .ServerType, 1; }
if(.ServerType < 0){ set .ServerType, 0; }
if(.GMLevel > 99){ set .GMLevel, 99; }
if(.GMLevel < 0){ set .GMLevel, 0; }
if((.PvPMap$[0] == "ALL")||(.PvPMap$[0] == "ALl")||(.PvPMap$[0] == "AlL")||(.PvPMap$[0] == "aLL")||(.PvPMap$[0] == "aLl") || (.PvPMap$[0] == "alL")){ setarray .PvPMap$[0], "All"; }
if(.Ladder > 1){ set .Ladder, 1; }
if(.Ladder < 0){ set .Ladder, 0; }
if(.Top < 0){ set .Top, 0; }
if(.Reset > 3){ set .Reset, 0; }
if(.Reset < 0){ set .Reset, 0; }
if((.Reset == 1)&&(.ZenyFee <= 0)){ set .Reset, 0; }
if((.Reset == 1)&&(.ZenyFee >= .MaxZeny)){ set .Reset, 0; }
if((.Reset == 2)&&(.CashFee <= 0)){ set .Reset, 0; }
if((.Reset == 3)&&(.SkullFee <= 0)){ set .Reset, 0; }
if(.Zeny > .MaxZeny){ set .Zeny, 0; }
if(.Zeny < 0){ set .Zeny, 0; }
if(.Cash < 0){ set .Cash, 0; }
if(.Broadcast > 1){ set .Broadcast, 1; }
if(.Broadcast < 0){ set .Broadcast, 0; }
if(.Feed < 1){ set .Feed, 0; }
if(.Penalty > 3){ set .Penalty, 3; }
if(.Penalty < 1){ set .Penalty, 0; }
if(.Rollback < 1){ set .Rollback, 0; }
if(.Streak > 1){ set .Streak, 1; }
if(.Streak < 1){ set .Streak, 0; }
if(.Multiple > 1){ set .Multiple, 1; }
if(.Multiple < 1){ set .Multiple, 0; }
if(.Nemesis > 1){ set .Nemesis, 1; }
if(.Nemesis < 0){ set .Nemesis, 0; }
if(.Feeder > 1){ set .Feeder, 1; }
if(.Feeder < 1){ set .Feeder, 0; }
if(.RandomKillWord > 1){ set .RandomKillWord, 1; }
if(.RandomKillWord < 0){ set .RandomKillWord, 0; }
end;
 
OnPCKillEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if(.PvPMap$[0] != "All"){
        for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
                if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
        }
}
if((@nm == .Feed) && (.Penalty)){
callsub OnClearData;
        switch(.Penalty){
        case 0: break;
        case 1: callsub OnRollback; break;
        case 2: callsub OnRollback;
                if(.Kick == 0){ atcommand "@kick "+strcharinfo(0); }
                if(.Kick == 1){ atcommand "@kick "+rid2name(killedrid); }
                if(.Kick == 2){ atcommand "@kick "+strcharinfo(0); atcommand "@kick "+rid2name(killedrid); }
                break;
        case 3: callsub OnRollback;
                if(.Kick == 0){ atcommand "@block "+strcharinfo(0); }
                if(.Kick == 1){ atcommand "@block "+rid2name(killedrid); }
                if(.Kick == 2){ atcommand "@block "+strcharinfo(0);     atcommand "@block "+rid2name(killedrid); }
                break;
        default: break;
        }
}
if(@nm < .Feed){
        if(.Zeny && ((Zeny + .Zeny) < .MaxZeny)){ set Zeny, Zeny + .Zeny; }
        if(.Cash){ dispbottom "[Point System] +1 Kill Point"; set #CASHPOINT, #CASHPOINT + .Cash; }
        if(.Skull){ getnameditem 7420, rid2name(killedrid); }
        for(set .@i, 0; .@i < getarraysize(.ItemID); set .@i, .@i + 1){ if(.ItemID){ getitem .ItemID[.@i], .Amount[.@i]; }}
}
if(.RandomKillTerm){ announce strcharinfo(0)+" "+.KillWord$[rand(0, getarraysize(.KillWord$) - 1)]+" "+rid2name(killedrid)+"'s head", ((.Broadcast)?bc_all:bc_map), .KColor$; }
else { announce strcharinfo(0)+" pwned "+rid2name(killedrid)+"'s head", ((.Broadcast)?bc_all:bc_map), .KColor$; }
set Kill, Kill + 1;
if(@ks < 10){ set @ks, @ks + 1; }
if(@mk < 6){ set @mk, @mk + 1; }
if(!NemesisKilled){ set NemesisKilled, killedrid; }
if(NemesisKilled == killedrid){ set @nm, @nm + 1; }
deltimer "Versus::OnMKReset";
addtimer 18000, "Versus::OnMKReset";
callsub OnRecordStreak;
callsub OnAnnounce;
callsub OnDeath;
end;
} end;
 
OnPCDieEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if(.PvPMap$[0] != "All"){
        for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
                if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
                set Death, Death + 1;
        }
}
} end;
 
OnPCLogoutEvent:
if(.System){
if(getgmlevel() >= .GMLevel){ end; }
if((.ServerType) && (Kill)){ query_sql("REPLACE INTO `pvp_rank` (`char_id`, `account_id`, `char`, `kill`, `death`, `kdr`, `killingstreak`, `multikill`,  `nemesiskill`, `feedcount`,`killingspree`, `dominating`, `megakill`, `unstoppable`, `wickedsick`, `monsterkill`, `godlike`, `beyondgodlike`, `doublekill`, `triplekill`, `ultrakill`, `rampage`, `ownage`) VALUES ("+getcharid(0)+","+getcharid(3)+", '"+rid2name(getcharid(3))+"', "+Kill+", "+Death+", '"+callfunc("KDR_Calc", Kill, Death)+"', "+KillingStreak+", "+MultiKill+",  "+NemesisKill+", "+FeedCount+", "+KillingSpree+", "+Dominating+", "+MegaKill+", "+Unstoppable+", "+WickedSick+", "+MonsterKill+", "+Godlike+", "+BeyondGodlike+", "+DoubleKill+", "+TripleKill+", "+UltraKill+", "+Rampage+", "+Ownage+")"); }
if(.PvPMap$[0] != "All"){
        for(set .@i, 0; .@i < (getarraysize(.PvPMap$) - 1); set .@i, .@i + 1){
                if(strcharinfo(3) != .PvPMap$[.@i]){ end; }
        }
}
callsub OnClearData;
deltimer "Versus::OnMKReset";
} end;
 
OnRecordStreak:
if(@ks > 2){
        set KillingStreak, KillingStreak + 1;
        switch(@ks){
        case 0: case 1: case 2: break;
        case 3: set KillingSpree, KillingSpree + 1; break;
        case 4: set Dominating, Dominating + 1; break;
        case 5: set MegaKill, MegaKill + 1; break;
        case 6: set Unstoppable, Unstoppable + 1; break;
        case 7: set WickedSick, WickedSick + 1; break;
        case 8: set MonsterKill, MonsterKill + 1; break;
        case 9: set Godlike, Godlike + 1; break;
        case 10: set BeyondGodlike, BeyondGodlike + 1; break;
        default: break;
        }
}
if(@mk > 1){
        set MultiKill, MultiKill + 1;
        switch(@mk){
        case 0: case 1: break;
        case 2: set DoubleKill, DoubleKill + 1; break;
        case 3: set TripleKill, TripleKill + 1; break;
        case 4: set UltraKill, UltraKill + 1; break;
        case 5: set Rampage, Rampage + 1; break;
        case 6: set Ownage, Ownage + 1; break;
        default: break;
        }
}
if((@nm > 3) && (@nm < .Feed)){ set NemesisKill, NemesisKill + 1; }
if(@nm >= .Feed){
        set FeedCount, FeedCount + 1;
}
return;
 
OnAnnounce:
if((@ks == 1) && (#FirstBlood == 1)){
        if(#Announcer == 0){ announce strcharinfo(0)+" drew first blood", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
        if(#Announcer > 1){ announce strcharinfo(0)+" got bloodlust", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
        set #FirstBlood, 0;
        soundeffectall ""+#Announcer+"_KS"+1+".wav", 0, strcharinfo(3);
}
if(@ks > 2){
        if(#Announcer == 0){ announce strcharinfo(0)+" "+.KSDotA$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
        if(#Announcer > 1){ announce strcharinfo(0)+" "+.KSHoN$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .KSColor$; }
        soundeffectall ""+#Announcer+"_KS"+@ks+".wav", 0, strcharinfo(3);
}
if(@mk > 1){
        if(#Announcer == 0){ announce strcharinfo(0)+" "+.MKDotA$[@mk - 2]+" "+((.Multiple)?"("+@mk+")":"")+"", ((.Broadcast)?bc_all:bc_map), .MKColor$; }
        if(#Announcer > 1){ announce strcharinfo(0)+" "+.MKHoN$[@mk - 2]+" "+((.Multiple)?"("+@mk+")":"")+"", ((.Broadcast)?bc_all:bc_map), .MKColor$; }
        sleep2 1500;
        soundeffectall ""+#Announcer+"_MK"+@mk+".wav", 0, strcharinfo(3);
}
if((@nm > 3) && (@nm < .Feed)){
        announce strcharinfo(0)+" is owning "+rid2name(NemesisKilled)+" "+((.Nemesis)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .NMColor$;
        sleep2 2000;
        if(#Announcer > 0){ soundeffectall #Announcer+"_Nemesis.wav", 0, strcharinfo(3); } else { soundeffectall "1_Nemesis.wav", 0;}
}
if(@nm >= .Feed){
        announce rid2name(NemesisKilled)+" is feeding "+strcharinfo(0)+" "+((.Feeder)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .FDColor$;
        sleep2 1500;
        soundeffectall "Feeder.wav", 0, strcharinfo(3);
} return;
 
OnDeath:
if(@ks > 2){
        if(#Announcer == 0){ announce rid2name(killedrid)+" just ended "+strcharinfo(0)+"'s "+.ESDotA$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .ESColor$; }
        if(#Announcer > 1){ announce rid2name(killedrid)+" just ended "+strcharinfo(0)+"'s "+.ESHoN$[@ks - 3]+" "+((.Streak)?"("+@ks+")":"")+"", ((.Broadcast)?bc_all:bc_map), .ESColor$; }
}
if(@nm > 3){
        soundeffectall #Announcer+"_Payback.wav", 0, rid2name(killedrid);
        announce rid2name(killedrid)+" just have a payback againts "+strcharinfo(0)+" "+((.Nemesis)?"("+@nm+")":"")+"", ((.Broadcast)?bc_all:bc_map), .PBColor$;
}
attachrid(killedrid);
        callsub OnClearData;
return;
 
OnMKReset: set @mk, 0; end;
OnClearData: sleep2 3000; set NemesisKilled, 0; set @ks, 0; set @mk, 0; set @nm, 0; return;
 
OnRollback:
if(.Zeny){ set Zeny, Zeny - (.Zeny * .Rollback); }
if(.Cash){ dispbottom "[Point System] -"+(.Cash * .Rollback)+" Kill Point"; set #CASHPOINT, #CASHPOINT - (.Cash * .Rollback); }
if(.Skull){ delitem 7420, .Rollback; }
for(set .@i, 0; .@i < getarraysize(.ItemID); set .@i, .@i + 1){ if(.ItemID){ delitem .ItemID[.@i], .Amount[.@i] * .Rollback; }}
if((Kill - .Rollback) > 0){ set Kill, Kill - .Rollback; } else { set Kill, 0; }
if((KillingSpree - 1) > 0){ set KillingSpree, KillingSpree - 1; } else { set KillingSpree, 0; }
if((Dominating - 1) > 0){ set Dominating, Dominating - 1; } else { set Dominating, 0; }
if((MegaKill - 1) > 0){ set MegaKill, MegaKill - 1; } else { set MegaKill, 0; }
if((Unstoppable - 1) > 0){ set Unstoppable, Unstoppable - 1; } else { set Unstoppable, 0; }
if((WickedSick - 1) > 0){ set WickedSick, WickedSick - 1; } else { set WickedSick, 0; }
if((MonsterKill - 1) > 0){ set MonsterKill, MonsterKill - 1; } else { set MonsterKill, 0; }
if((Godlike - 1) > 0){ set Godlike, Godlike - 1; } else { set Godlike, 0; }
if((BeyondGodlike - 1) > 0){ set BeyondGodlike, BeyondGodlike - 1; } else { set BeyondGodlike, 0; }
if((DoubleKill - 1) > 0){ set DoubleKill, DoubleKill - 1; } else { set DoubleKill, 0; }
if((TripleKill - 1) > 0){ set TripleKill, TripleKill - 1; } else { set TripleKill, 0; }
if((UltraKill - 1) > 0){ set UltraKill, UltraKill - 1; } else { set UltraKill, 0; }
if((Rampage - 1) > 0){ set Rampage, Rampage - 1; } else { set Rampage, 0; }
if((Ownage - 1) > 0){ set Ownage, Ownage - 1; } else { set Ownage, 0; }
if((NemesisKill - (.Rollback - 3)) > 0){ set NemesisKill, NemesisKill - (.Rollback - 3); } else { set NemesisKill, 0; }
announce "[Anti-Feed] Your kill count has been rollbacked "+.Rollback+" times.",bc_self,0xFF0000;
return;
}
 
prontera,167,204,3	script	Loki	467,{
mes "[Loki]"; mes "What can I do for you today?";
switch(select("Player Ranking:PvP Statistic:Announcer Setting")){
case 1: //Player Ranking
        next;
        if(getvariableofnpc(.ServerType, "Versus")){
                mes "[Top "+getvariableofnpc(.Top, "Versus")+" PvP Players]";
                mes "^0000FFKill^000000 | ^FF0000Death^000000 | ^FF22FFKDR^000000 | ^00FF00SK^000000 | ^666666MK^000000";
                query_sql "SELECT `char`, `kill`, `death`, `kdr`, `killingstreak`, `multikill` FROM `pvp_rank` ORDER BY `pvp_rank`.`kill` DESC LIMIT "+getvariableofnpc(.Top, "Versus")+"", .@char$, .@kill, .@death, .@kdr$, .@sk, .@mk;
                for(set .@i, 0; .@i < getarraysize(.@char$); set .@i, .@i + 1){
                        mes .@i+1+". "+.@char$[.@i]+" ^0000FF"+.@kill[.@i]+"^000000 ^FF0000"+.@death[.@i]+"^000000 ^FF22FF"+.@kdr$[.@i]+"^000000 ^00FF00"+.@sk[.@i]+"^000000 ^666666"+.@mk[.@i]+"^000000 ";
                }
                close;
        } else {
                mes "Top "+getvariableofnpc(.Top, "Versus")+" ranking is not yet implemented for this server type.";
        }
case 2: //PvP Statistic
        next;
        mes strcharinfo(0)+"'s PvP Statistic"; mes "^666666Kill:^000000 "+Kill+" ^666666Death:^000000 "+Death+" ^666666KDR:^000000 "+callfunc("KDR_Calc", Kill, Death)+"^000000";
        mes "^666666Killing Streak:^000000 "+KillingStreak+" ^666666Multi-Kills:^000000 "+MultiKill+"";
        switch(select("Killing Streak:Multi-Kill Streak:Nemesis Streak:"+(getvariableofnpc(.Reset, "Versus")?"Reset":"")+"")){
        case 1: //Killing Streak
                next;
                setarray .LSDotA$[0], ""+KillingSpree+"", ""+Dominating+"", ""+MegaKill+"", ""+Unstoppable+"", ""+WickedSick+"", ""+MonsterKill+"", ""+Godlike+"", ""+BeyondGodlike+"";
                mes "Killing Streak Stats";
                switch(#Announcer){
                case 0:
                        for(set .@i, 0; .@i < getarraysize(.LSDotA$); set .@i, .@i + 1){
                                mes "^666666"+getvariableofnpc(.ESDotA$[.@i], "Versus")+"^000000: "+ .LSDotA$[.@i];
                         }
                        close;
                default:
                        for(set .@i, 0; .@i < getarraysize(.LSDotA$); set .@i, .@i + 1){
                                mes "^666666"+getvariableofnpc(.ESHoN$[.@i], "Versus")+"^000000: "+ .LSDotA$[.@i];
                         }
                        close;
                }
                close;
        case 2: //Multi-Kill
                next;
                setarray .LMDotA$[0], ""+DoubleKill+"", ""+TripleKill+"", ""+UltraKill+"", ""+Rampage+"", ""+Ownage+"";
                mes "Multi-Kill Stats";
                switch(#Announcer){
                case 0:
                        for(set .@i, 0; .@i < getarraysize(.LMDotA$); set .@i, .@i + 1){
                                mes "^666666"+getvariableofnpc(.EMDotA$[.@i], "Versus")+"^000000: "+ .LMDotA$[.@i];
                         }
                        close;
                default:
                        for(set .@i, 0; .@i < getarraysize(.LMDotA$); set .@i, .@i + 1){
                                mes "^666666"+getvariableofnpc(.EMHoN$[.@i], "Versus")+"^000000: "+ .LMDotA$[.@i];
                         }
                        close;
                }
        case 3: //Nemesis
                next;
                mes "Nemesis Stat";
                mes "^666666Nemesis Kill^000000: "+NemesisKill;
                mes "^666666Feed Count^000000: "+FeedCount;
                close;
        case 4: //Reset Stat
                next;
                set .Reset, getvariableofnpc(.Reset, "Versus");
                set .ZenyFee, getvariableofnpc(.ZenyFee, "Versus");
                set .CashFee, getvariableofnpc(.CashFee, "Versus");
                set .SkullFee, getvariableofnpc(.SkullFee, "Versus");
                mes "[Loki]"; mes "Are you sure you want to reset your PvP Statistics?";
                if(.Reset == 1){ mes "^FF0000Reset Fee:^000000 "+.ZenyFee+" Zeny"; }
                if(.Reset == 2){ mes "^FF0000Reset Fee:^000000 "+.CashFee+" Kill Point"; }
                if(.Reset == 3){ mes "^FF0000Reset Fee:^000000 "+.SkullFee+" Skull"; }
                switch(select("No:Yes")){
                        case 1: close;
                        case 2:
                        switch(.Reset){
                                case 0: break;
                                case 1:
                                        if(Zeny < .ZenyFee){ next; mes "[Loki]"; mes "You don't have enough Zeny."; close; }
                                        set Zeny, Zeny - .ZenyFee; break;
                                case 2:
                                        if(#CASHPOINTS < .CashFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                        set #CASHPOINTS, #CASHPOINTS - .CashFee; break;
                                case 3:
                                        if(countitem(7420) < .SkullFee){ next; mes "[Loki]"; mes "You don't have enough Skull."; close; }
                                        delitem 7420, .SkullFee; break;
                                default: break;
                        }
                if(getvariableofnpc(.ServerType, "Versus")){ query_sql "DELETE FROM `pvp_rank` WHERE `pvp_rank`.`char_id` = "+getcharid(0)+""; }
                callsub OnPvPReset; announce "[Loki] Your PvP Statistic has been reset.",bc_self,0xFF0000; close;
                }
                close;
        }
close;
case 3: //Announcer Setting
        next; mes "[Loki]"; mes "What kind of announcer you want to use?";
        if(getvariableofnpc(.AnnouncerFee, "Versus")){ set .AnnouncerFee, getvariableofnpc(.AnnouncerFee, "Versus"); }
        L_Announce:
        switch(select(""+((#Announcer == 0)?"^FF0000DotA^000000":"DotA")+":"+((#Announcer == 1)?"^FF0000HoN^000000":"HoN")+":"+((#Announcer == 2)?"^FF0000Ms. Pudding^000000":"Ms. Pudding")+":"+((#Announcer == 3)?"^FF0000Flamboyant^000000":"Flamboyant")+":"+((#Announcer == 4)?"^FF0000English^000000":"English")+":"+((#Announcer == 5)?"^FF0000Balls of Steel^000000":"Balls of Steel")+":"+((#Announcer == 6)?"^FF0000BreakyCPK^000000":"BreakyCPK")+"")){
                case 1: //DotA
                        if(#Announcer == 0){ goto L_Announce; }
                        soundeffect "0_KS1.wav", 0;
                        set #Announcer, 0;
                        announce "[Loki] DotA announcer has been configured to your account.",bc_self,0xFF0000;
                        close;
                case 2: //HoN
                        if(#Announcer == 1){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#Hon)){
                        next; mes "[Loki]"; mes "Do you want to purchase HoN announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #Hon, 1;
                         }
                        }
                        soundeffect "1_KS1.wav", 0;
                        set #Announcer, 1;
                        announce "[Loki] HoN announcer has been configured to your account.",bc_self,0xFF0000;
                        close;
                case 3: //Ms. Pudding
                        if(#Announcer == 2){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#MsPudding)){
                        next; mes "[Loki]"; mes "Do you want to purchase Ms. Pudding announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #MsPudding, 1;
                         }
                        }
                        soundeffect "2_KS1.wav", 0;
                        set #Announcer, 2;
                        announce "[Loki] Ms. Pudding announcer has been configured to your account.",bc_self,0xFF0000;
                        close;         
                case 4: //Flamboyant
                        if(#Announcer == 3){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#Flamboyant)){
                        next; mes "[Loki]"; mes "Do you want to purchase Flamboyant announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #Flamboyant, 1;
                         }
                        }
                        soundeffect "3_KS1.wav", 0;
                        set #Announcer, 3;
                        announce "[Loki] Flamboyant announcer has been configured to your account.",bc_self,0xFF0000;
                        close;                 
                case 5: //English
                        if(#Announcer == 4){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#English)){
                        next; mes "[Loki]"; mes "Do you want to purchase English announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #English, 1;
                         }
                        }
                        soundeffect "4_KS1.wav", 0;
                        set #Announcer, 4;
                        announce "[Loki] English announcer has been configured to your account.",bc_self,0xFF0000;
                        close;
                case 6: //Balls of Steel
                        if(#Announcer == 5){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#BallsofSteel)){
                        next; mes "[Loki]"; mes "Do you want to purchase Balls of Steel announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #BallsofSteel, 1;
                         }
                        }
                        soundeffect "5_KS1.wav", 0;
                        set #Announcer, 5;
                        announce "[Loki] Balls of Steel announcer has been configured to your account.",bc_self,0xFF0000;
                        close;
                case 7: //BreakyCPK
                        if(#Announcer == 6){ goto L_Announce; }
                        if((.AnnouncerFee) && (!#BreakyCPK)){
                        next; mes "[Loki]"; mes "Do you want to purchase BreakyCPK announcer for "+.AnnouncerFee+" Kill Point?";
                        switch(select("No:Yes")){
                                case 1: close;
                                case 2:
                                if(#CASHPOINTS < .AnnouncerFee){ next; mes "[Loki]"; mes "You don't have enough Kill Point."; close; }
                                set #CASHPOINTS, #CASHPOINTS - .AnnouncerFee;
                                set #BreakyCPK, 1;
                         }
                        }
                        soundeffect "6_KS1.wav", 0;
                        set #Announcer, 6;
                        announce "[Loki] BreakyCPK announcer has been configured to your account.",bc_self,0xFF0000;
                        close;
        default: close;
        }
end;
 }
close;
 
OnPvPReset:
set Kill, 0;
set Death, 0;
set KillingStreak, 0;
set MultiKill, 0;
set KillingSpree, 0;
set Dominating, 0;
set MegaKill, 0;
set Unstoppable, 0;
set WickedSick, 0;
set MonsterKill, 0;
set Godlike, 0;
set BeyondGodlike, 0;
set DoubleKill, 0;
set TripleKill, 0;
set UltraKill, 0;
set Rampage, 0;
set Ownage, 0;
set NemesisKill, 0;
set FeedCount, 0;
return;
}
 
//Ghost's KDR Algorithm
function	script	KDR_Calc	{
if(!getarg(1)) { debugmes "Error in KDR function, getarg(1) invalid value"; return 0; } // [Lighta]
if(getarg(0) >= getarg(1)){
        if(getarg(1)){
                set .@i, getarg(0)/getarg(1);
                if((getarg(0)%getarg(1)) == 0){ return .@i+".00"; }
                set .@j, (getarg(0)%getarg(1))*100/getarg(1);
                return .@i+"."+.@j;
        } else {
                return getarg(0)+".00";
        }
}
if(getarg(0) < getarg(1)){
        if(getarg(0)){
                set .@i, (getarg(0)*10)/getarg(1);
                set .@j, ((getarg(0)*10)%getarg(1))*10/getarg(1);
        return "0."+.@i +.@j;
        } else {
                return "0.00";
        }
 }
}

NPC is showing ingame but i have this kind of error

script debug : 2000000 110076515 : Error in KDR function, getarg(1) invalid value

Help me please im trying my best to fix this but i cant
im looking for some solution here but it seems im the only one who have this

thnx in advance

Link to comment
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...