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TYR'S BLESSING - ID: 14601


Alunder

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Hello everyone, I recently found myself in a dilemma, I could not fix the script of this item "TYR'S BLESSING ID: 14601: in any hypothesis.
Actually no potion item that increases magical attack is working on my server.
In this case, only the attack power is increased:


Description:
A potion that possesses the spirit of Tyr, the god of battle.
+20 ATK and MATK for 5 minutes. HIT + 30, Flee Rate + 30 
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
Item option disappears when its owner has drained all energy.
Follow the script:
--------------------------------------------------------------------------------------------------------------------------------
    Id: 14601
    AegisName: "Tyr's_Blessing"
    Name: "Tyr's Blessing"
    Type: 2
    Buy: 20000
    Weight: 100
    Upper: 63
    Script: <"
        sc_start SC_FOOD_BASICAVOIDANCE,300000,30; // (optional, I change this just to show a buff icon during use, similar script: sc_start SC_INCFLEE,300000,30;)
        sc_start SC_INCHIT,300000,30; // (Running normal, no buff icon, but, ok)
        sc_start SC_INCATKRATE,300000,20; // (In this case I modified to increase in %, but the right one is: sc_start SC_INCATK,300000,20;)
        sc_start SC_PLUSATTACKPOWER,300000,0; //
        sc_start SC_PLUSMAGICPOWER,300000,0; // (I put this just to show a buff icon during use, because that script is also not working, so I put the time and the effect "0".)
    ">
------------------------------------------------------------------------------------------------------------------------------------

 

Now about the question of the script to increase the magical attack does not work.
So I tried to add:

Script: <" sc_start SC_INCMATK,300000,20; ">

or

Script: <" sc_start SC_INCMATKRATE,300000,20; ">

or

Script: <" sc_start SC_MATKPOTION,300000,20; ">

or

Script: <" sc_start SC_PLUSMAGICPOWER,300000,20 ">

I already checked:

Status.h
Status.c
Sc_config.txt
Const.txt


But I did not find anything wrong.

And in addition the character becomes petrified after using the potion, because of the magical damage effect script.

If anyone can clarify the bug here, I appreciate it.

Using Rageexe and Hexed 2014.

Edited by Alunder
grammar
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On 2017/6/10 at 2:04 PM, Alunder said:

Hello everyone, I recently found myself in a dilemma, I could not fix the script of this item "TYR'S BLESSING ID: 14601: in any hypothesis.
Actually no potion item that increases magical attack is working on my server.
In this case, only the attack power is increased:


Description:
A potion that possesses the spirit of Tyr, the god of battle.
+20 ATK and MATK for 5 minutes. HIT + 30, Flee Rate + 30 
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
Item option disappears when its owner has drained all energy.
Follow the script:
--------------------------------------------------------------------------------------------------------------------------------
    Id: 14601
    AegisName: "Tyr's_Blessing"
    Name: "Tyr's Blessing"
    Type: 2
    Buy: 20000
    Weight: 100
    Upper: 63
    Script: <"
        sc_start SC_FOOD_BASICAVOIDANCE,300000,30; // (optional, I change this just to show a buff icon during use, similar script: sc_start SC_INCFLEE,300000,30;)
        sc_start SC_INCHIT,300000,30; // (Running normal, no buff icon, but, ok)
        sc_start SC_INCATKRATE,300000,20; // (In this case I modified to increase in %, but the right one is: sc_start SC_INCATK,300000,20;)
        sc_start SC_PLUSATTACKPOWER,300000,0; //
        sc_start SC_PLUSMAGICPOWER,300000,0; // (I put this just to show a buff icon during use, because that script is also not working, so I put the time and the effect "0".)
    ">
------------------------------------------------------------------------------------------------------------------------------------

 

Now about the question of the script to increase the magical attack does not work.
So I tried to add:

Script: <" sc_start SC_INCMATK,300000,20; ">

or

Script: <" sc_start SC_INCMATKRATE,300000,20; ">

or

Script: <" sc_start SC_MATKPOTION,300000,20; ">

or

Script: <" sc_start SC_PLUSMAGICPOWER,300000,20 ">

I already checked:

Status.h
Status.c
Sc_config.txt
Const.txt


But I did not find anything wrong.

And in addition the character becomes petrified after using the potion, because of the magical damage effect script.

If anyone can clarify the bug here, I appreciate it.

Using Rageexe and Hexed 2014.

What githash are you using? :))

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