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kylrie

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Hello Rathena can i request for PVP room with Non-Donators and Donators map that works in aEthena version .. TIA

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2 hours ago, kylrie said:

Hello Rathena can i request for PVP room with Non-Donators and Donators map that works in aEthena version .. TIA

Hi, not sure if this would work on eAthena I assumed it would be in loopings that will caused errors.
You can found this: https://github.com/rathena/rathena/wiki/Loops

prontera.gat, 143, 171, 4	script	PvP Arena	4_M_REDSWORD,{

	mes .n$;
	mes "Which PvP Areas would you like to be warped?";
	next;
	switch(select(
	"- Donator Area ["+getmapusers(.pkmap_1$)+"]",
	"- Non-Donator Area ["+getmapusers(.pkmap_2$)+"]",
	"- Anyone ["+getmapusers(.pkmap_3$)+"]"
	)){
	case 1:
	for( .@j = 0; .@j < .size; .@j++ )
	{
		if( countitem(.Ban_Item_NonDonator[.@j]) )
		{
			mes .n$;
			mes "Please put away your ^FF0000"+ getitemname( .Ban_Item_NonDonator[.@j] ) +"^000000 in storage before entering the PvP Area.";
			close;
		}
	}
	close2;
	warp ".pkmap_1$",0,0;
	break;
	case 2:
	for( .@j = 0; .@j < .size; .@j++ )
	{
		if( countitem(.Ban_Item_Donator[.@j]) )
		{
			mes .n$;
			mes "Please put away your ^FF0000"+ getitemname( .Ban_Item_Donator[.@j] ) +"^000000 in storage before entering the PvP Area.";
			close;
		}
	}
	close2;
	warp ".pkmap_2$",0,0;
	break;
	case 3:
	for( .@j = 0; .@j < .size; .@j++ )
	{
		if( countitem(.Ban_Item_All[.@j]) )
		{
			mes .n$;
			mes "Please put away your ^FF0000"+ getitemname( .Ban_Item_All[.@j] ) +"^000000 in storage before entering the PvP Area.";
			close;
		}
	}
	close2;
	warp ".pkmap_3$",0,0;
	break;
}
end;

OnInit:
	.n$ = "[ PvP Arena ]";
	
	setarray .Ban_Item_NonDonator,501,502,503;
	setarray .Ban_Item_Donator,501,502,503;
	setarray .Ban_Item_All,501,502,503;
	
	.pkmap_1$ = "guild_vs1";
	.pkmap_2$ = "guild_vs2";
	.pkmap_3$ = "guild_vs3";

	.size = getarraysize(.Ban_Item_NonDonator);
	.size = getarraysize(.Ban_Item_Donator);
	.size = getarraysize(.Ban_Item_All);	
	end;
}



Raw Link: http://immortalsro.com/rAScripts/pvp_options.txt

Edited by Kaze
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