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Skull Drop Crash Exe


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Using 

Extended_Cell_PvP_1.7

How to Remove on Map Cell Not Droping Skull

 /*==========================================
  * Invoked when a player has received damage
  *------------------------------------------*/
@@ -7334,7 +7394,7 @@
 	}
 
 	if(battle_config.bone_drop==2
-		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp))
+		|| (battle_config.bone_drop==1 && map[sd->bl.m].flag.pvp || map_getcell( sd->bl.m, sd->bl.x, sd->bl.y, CELL_CHKPVP) && sd->state.pvp) )		// Addon Cell PVP [Napster]
 	{
 		struct item item_tmp;
 		memset(&item_tmp,0,sizeof(item_tmp));
@@ -7404,6 +7464,13 @@
 		}
 	}

 

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