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Posted (edited)

how to disable @ load / @ return in pvp warper this script?

// UVP 2
prontera.gat,143,173,6	script	PVP Room	723,{
	if (.pvp_square$=="") donpcevent "PVP Warper::OnClock0000";
 
	mes "[PvP Warper]";
	mes "Pilih Arena Yang Kamu Mau";
	switch(select("Izlude ^FF0000["+getmapusers("pvp_y_8-2")+"]^000000:Arena Matador ^FF0000["+getmapusers("guild_vs3")+"]^000000:Prontera ^FF0000["+getmapusers("guild_vs1")+"]^000000:Payon ^FF0000["+getmapusers("pvp_y_8-3")+"]^000000:Morroc ^FF0000["+getmapusers("pvp_y_8-5")+"]^000000:")) {
	case 1:	// Izlude
		if (getmapusers("pvp_y_8-2") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-2",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 2:	// Arena Matador
		if (getmapusers("guild_vs3") > 99) callsub S_full;
		callsub S_payment;
		warp "guild_vs3",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 3:	// Prontera
		if (getmapusers("guild_vs1") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-1",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 4:	// Payon
		if (getmapusers("pvp_y_8-3") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-3",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 5:	// Morroc
		if (getmapusers("1@orcs") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-5",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
	
L_NotBaby:
		mes "Only baby can enter this room";
		close;	
 
	}
 
S_full:
	mes " ";
	mes "I'm sorry, this arena is full.  Please try again later...";
	close;
S_payment:
	if (Zeny < (0)) {
		mes "You don't have enough zeny.";
		mes "It costs "+(0)+" zeny for you to enter.";
		close;
	}
	set Zeny, Zeny - (0);
	return;

OnInit:
	OnTimer5000:
	delwaitingroom;
	switch(rand(1,5)) {
Case 1:
	waitingroom getmapusers("pvp_y_8-2")+" "+( getmapusers("pvp_y_8-2") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 2:
	waitingroom getmapusers("guild_vs3")+" "+( getmapusers("guild_vs3") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 3:
	waitingroom getmapusers("pvp_y_8-1")+" "+( getmapusers("pvp_y_8-1") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 4:
	waitingroom getmapusers("pvp_y_8-3")+" "+( getmapusers("pvp_y_8-3") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 5:
	waitingroom getmapusers("pvp_y_8-5")+" "+( getmapusers("pvp_y_8-5") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;

Timer:
	initnpctimer;
}
OnClock0000:
	// set the "PVP Room" map, based on day of the weeek
	switch(gettime(4)) {
	case 0:	// Sunday
	case 1:	// Monday
		set .pvp_square$, "guild_vs2";
		break;
	case 2:	// Tuesday
	case 3:	// Wednesday
		set .pvp_square$, "pvp_y_8-3";
		break;
	case 4:	// Thursday
	case 5:	// Friday
		set .pvp_square$, "guild_vs4";
		break;
	case 6:	// Saturday
		set .pvp_square$, "guild_vs1-2";
		break;
	}
 
	// items not allowed in PVP NoPotion
	setarray .NoPotion_ids[0], 607, 608;
 
	// items not allowed in Non Donator PVP
	setarray .NoDonator_ids[0], 2410, 1530;
	end;
}
 
moscovia.gat,226,198,4	duplicate(PVP Warper)	PVP Warper#1	871
alberta.gat,110,140,3	duplicate(PVP Warper)	PVP Warper#3	871 // Kliwa
aldebaran.gat,147,115,1	duplicate(PVP Warper)	PVP Warper#4	871 // Kliwa
amatsu.gat,207,86,3	duplicate(PVP Warper)	PVP Warper#5	871 // Kliwa
ayothaya.gat,155,117,2	duplicate(PVP Warper)	PVP Warper#6	871 // Kliwa
comodo.gat,206,80,4	duplicate(PVP Warper)	PVP Warper#7	871 // Kliwa
einbech.gat,198,83,4	duplicate(PVP Warper)	PVP Warper#8	871 // Taas Kaliwa
einbroch.gat,174,172,5	duplicate(PVP Warper)	PVP Warper#9	871 // Taas Kaliwa
geffen.gat,125,71,4	duplicate(PVP Warper)	PVP Warper#10	871
gonryun.gat,162,120,4	duplicate(PVP Warper)	PVP Warper#11	871
hugel.gat,89,151,5	duplicate(PVP Warper)	PVP Warper#12	871
izlude.gat,134,90,4	duplicate(PVP Warper)	PVP Warper#13	871
lighthalzen.gat,166,101,4	duplicate(PVP Warper)	PVP Warper#14	871
louyang.gat,214,120,5	duplicate(PVP Warper)	PVP Warper#15	871
xmas.gat,154,136,4	duplicate(PVP Warper)	PVP Warper#16	871
morocc.gat,160,97,4	duplicate(PVP Warper)	PVP Warper#17	871
payon.gat,148,226,4	duplicate(PVP Warper)	PVP Warper#18	871
rachel.gat,135,115,4	duplicate(PVP Warper)	PVP Warper#19 	871
veins.gat,219,127,4	duplicate(PVP Warper)	PVP Warper#20	871
yuno.gat,163,170,4	duplicate(PVP Warper)	PVP Warper#21	871
umbala.gat,106,159,3	duplicate(PVP Warper)	PVP Warper#22	871
poring_c02,139,81,4	duplicate(PVP Warper)	PVP Warper#23	871
dewata,88,210,4	duplicate(PVP Warper)	PVP Warper#24	871
 
// Mapflags
guild_vs2	mapflag	noreturn
guild_vs2	mapflag	nowarp
guild_vs5	mapflag	noreturn
guild_vs5	mapflag	nowarp
guild_vs4	mapflag	noreturn
guild_vs4	mapflag	nowarp
guild_vs1-2	mapflag	noreturn
guild_vs1-2	mapflag	nowarp
guild_vs3	mapflag	noreturn
guild_vs3	mapflag	noreturn
guild_vs3	mapflag	noreturn
guild_vs1	mapflag	noreturn
guild_vs1	mapflag	nowarp
pvp_y_8-2	mapflag	noreturn
1@orcs	mapflag	pvp
pvp_y_8-3	mapflag	noreturn
guild_vs3	mapflag	noreturn

 

Edited by mayonese

3 answers to this question

Recommended Posts

  • 0
Posted
1 hour ago, mayonese said:

how to disable @ load / @ return in pvp warper this script?


// UVP 2
prontera.gat,143,173,6	script	PVP Room	723,{
	if (.pvp_square$=="") donpcevent "PVP Warper::OnClock0000";
 
	mes "[PvP Warper]";
	mes "Pilih Arena Yang Kamu Mau";
	switch(select("Izlude ^FF0000["+getmapusers("pvp_y_8-2")+"]^000000:Arena Matador ^FF0000["+getmapusers("guild_vs3")+"]^000000:Prontera ^FF0000["+getmapusers("guild_vs1")+"]^000000:Payon ^FF0000["+getmapusers("pvp_y_8-3")+"]^000000:Morroc ^FF0000["+getmapusers("pvp_y_8-5")+"]^000000:")) {
	case 1:	// Izlude
		if (getmapusers("pvp_y_8-2") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-2",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 2:	// Arena Matador
		if (getmapusers("guild_vs3") > 99) callsub S_full;
		callsub S_payment;
		warp "guild_vs3",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 3:	// Prontera
		if (getmapusers("guild_vs1") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-1",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 4:	// Payon
		if (getmapusers("pvp_y_8-3") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-3",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
 
	case 5:	// Morroc
		if (getmapusers("1@orcs") > 99) callsub S_full;
		callsub S_payment;
		warp "pvp_y_8-5",0,0;
		announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF;
		end;
	
L_NotBaby:
		mes "Only baby can enter this room";
		close;	
 
	}
 
S_full:
	mes " ";
	mes "I'm sorry, this arena is full.  Please try again later...";
	close;
S_payment:
	if (Zeny < (0)) {
		mes "You don't have enough zeny.";
		mes "It costs "+(0)+" zeny for you to enter.";
		close;
	}
	set Zeny, Zeny - (0);
	return;

OnInit:
	OnTimer5000:
	delwaitingroom;
	switch(rand(1,5)) {
Case 1:
	waitingroom getmapusers("pvp_y_8-2")+" "+( getmapusers("pvp_y_8-2") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 2:
	waitingroom getmapusers("guild_vs3")+" "+( getmapusers("guild_vs3") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 3:
	waitingroom getmapusers("pvp_y_8-1")+" "+( getmapusers("pvp_y_8-1") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 4:
	waitingroom getmapusers("pvp_y_8-3")+" "+( getmapusers("pvp_y_8-3") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;
Case 5:
	waitingroom getmapusers("pvp_y_8-5")+" "+( getmapusers("pvp_y_8-5") > 1 ? "s":"") +" PVP Room", 0;
	goto Timer;
	end;
	break;

Timer:
	initnpctimer;
}
OnClock0000:
	// set the "PVP Room" map, based on day of the weeek
	switch(gettime(4)) {
	case 0:	// Sunday
	case 1:	// Monday
		set .pvp_square$, "guild_vs2";
		break;
	case 2:	// Tuesday
	case 3:	// Wednesday
		set .pvp_square$, "pvp_y_8-3";
		break;
	case 4:	// Thursday
	case 5:	// Friday
		set .pvp_square$, "guild_vs4";
		break;
	case 6:	// Saturday
		set .pvp_square$, "guild_vs1-2";
		break;
	}
 
	// items not allowed in PVP NoPotion
	setarray .NoPotion_ids[0], 607, 608;
 
	// items not allowed in Non Donator PVP
	setarray .NoDonator_ids[0], 2410, 1530;
	end;
}
 
moscovia.gat,226,198,4	duplicate(PVP Warper)	PVP Warper#1	871
alberta.gat,110,140,3	duplicate(PVP Warper)	PVP Warper#3	871 // Kliwa
aldebaran.gat,147,115,1	duplicate(PVP Warper)	PVP Warper#4	871 // Kliwa
amatsu.gat,207,86,3	duplicate(PVP Warper)	PVP Warper#5	871 // Kliwa
ayothaya.gat,155,117,2	duplicate(PVP Warper)	PVP Warper#6	871 // Kliwa
comodo.gat,206,80,4	duplicate(PVP Warper)	PVP Warper#7	871 // Kliwa
einbech.gat,198,83,4	duplicate(PVP Warper)	PVP Warper#8	871 // Taas Kaliwa
einbroch.gat,174,172,5	duplicate(PVP Warper)	PVP Warper#9	871 // Taas Kaliwa
geffen.gat,125,71,4	duplicate(PVP Warper)	PVP Warper#10	871
gonryun.gat,162,120,4	duplicate(PVP Warper)	PVP Warper#11	871
hugel.gat,89,151,5	duplicate(PVP Warper)	PVP Warper#12	871
izlude.gat,134,90,4	duplicate(PVP Warper)	PVP Warper#13	871
lighthalzen.gat,166,101,4	duplicate(PVP Warper)	PVP Warper#14	871
louyang.gat,214,120,5	duplicate(PVP Warper)	PVP Warper#15	871
xmas.gat,154,136,4	duplicate(PVP Warper)	PVP Warper#16	871
morocc.gat,160,97,4	duplicate(PVP Warper)	PVP Warper#17	871
payon.gat,148,226,4	duplicate(PVP Warper)	PVP Warper#18	871
rachel.gat,135,115,4	duplicate(PVP Warper)	PVP Warper#19 	871
veins.gat,219,127,4	duplicate(PVP Warper)	PVP Warper#20	871
yuno.gat,163,170,4	duplicate(PVP Warper)	PVP Warper#21	871
umbala.gat,106,159,3	duplicate(PVP Warper)	PVP Warper#22	871
poring_c02,139,81,4	duplicate(PVP Warper)	PVP Warper#23	871
dewata,88,210,4	duplicate(PVP Warper)	PVP Warper#24	871
 
// Mapflags
guild_vs2	mapflag	noreturn
guild_vs2	mapflag	nowarp
guild_vs5	mapflag	noreturn
guild_vs5	mapflag	nowarp
guild_vs4	mapflag	noreturn
guild_vs4	mapflag	nowarp
guild_vs1-2	mapflag	noreturn
guild_vs1-2	mapflag	nowarp
guild_vs3	mapflag	noreturn
guild_vs3	mapflag	noreturn
guild_vs3	mapflag	noreturn
guild_vs1	mapflag	noreturn
guild_vs1	mapflag	nowarp
pvp_y_8-2	mapflag	noreturn
1@orcs	mapflag	pvp
pvp_y_8-3	mapflag	noreturn
guild_vs3	mapflag	noreturn

 

u can try edit nowarp in mapflag

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