Jarms Firstclaw Posted February 18, 2017 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 11 Reputation: 0 Joined: 02/03/17 Last Seen: May 27, 2017 Share Posted February 18, 2017 for example mes "If you're going any further, you'll need some gear!"; next; (Then the shop opens after pressing next) How do I do this? Any help would be greatly appreciated! Quote Link to comment Share on other sites More sharing options...
1 Promise Posted February 18, 2017 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 386 Reputation: 38 Joined: 04/28/13 Last Seen: March 22, 2024 Share Posted February 18, 2017 You have to make a shop in the same npc, then use de command "callshop" Example: - shop shop1 0,512:-1 - script NPC WithShop 853,{ mes "Some Text Here"; next; callshop "shop1",0; } Something like that. callshop "Shopname",parameter; 0 = The normal window (buy, sell and cancel) 1 = The buy Window 2 = The sell Window Quote Link to comment Share on other sites More sharing options...
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Jarms Firstclaw
for example
mes "If you're going any further, you'll need some gear!";
next;
(Then the shop opens after pressing next)
How do I do this? Any help would be greatly appreciated!
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