saovarott159 Posted January 19, 2017 Posted January 19, 2017 (edited) Hello help me... How to fix debug (example in picture) Edited January 26, 2017 by saovarott159 Quote
0 Haziel Posted January 19, 2017 Posted January 19, 2017 Hmm, wild guessing: - script PetEvolution -1,{ end; OnPetEvolveEvent: callfunc "PetEvolve"; if (@PE != 0){ dispbottom "Your pet evolution !!"; petremove; pethatch @PE; } end; } function script PetEvolve { set @PE,0; // Pet Evolution Normal Class 1 if ((getpetinfo(1) == 1002) || (getpetinfo(1) == 1011) || (getpetinfo(1) == 1014) || (getpetinfo(1) == 1019) || (getpetinfo(1) == 1023) || (getpetinfo(1) == 1026) || (getpetinfo(1) == 1963)) set @random,rand(0,4); if(@random == 0) set @PE,1713; if(@random == 1) set @PE,1716; if(@random == 2) set @PE,1013; if(@random == 3) set @PE,1735; if(@random == 4) set @PE,1736; // Pet Evolution Class 2 if ((getpetinfo(1) == 1713) || (getpetinfo(1) == 1716) || (getpetinfo(1) == 1013) || (getpetinfo(1) == 1735) || (getpetinfo(1) == 1736)) set @random,rand(5,11); if(@random == 5) set @PE,1511; if(@random == 6) set @PE,1096; if(@random == 7) set @PE,1098; if(@random == 8) set @PE,1978; if(@random == 9) set @PE,1685; if(@random == 10) set @PE,1388; if(@random == 11) set @PE,1785; // Pet Evolution Last Class if ((getpetinfo(1) == 1511) || (getpetinfo(1) == 1096) || (getpetinfo(1) == 1978) || (getpetinfo(1) == 1685) || (getpetinfo(1) == 1785) || (getpetinfo(1) == 1388) || (getpetinfo(1) == 1098)) set @PE,0; return @PE; } Quote
0 saovarott159 Posted January 20, 2017 Author Posted January 20, 2017 (edited) Bump Edited January 22, 2017 by saovarott159 Quote
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saovarott159
Hello help me...
How to fix debug (example in picture)
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