cahadeyelo Posted January 15, 2017 Posted January 15, 2017 Can someone turn my script into payable triggered Poring Catcher Event. - script Poring Catcher Event -1,{ OnClock0010: OnClock0110: OnClock0210: OnClock0310: OnClock0410: OnClock0510: OnClock0610: OnClock0710: OnClock0810: OnClock0910: OnClock1010: OnClock1110: OnClock1210: OnClock1310: OnClock1410: OnClock1510: OnClock1610: OnClock1710: OnClock1810: OnClock1910: OnClock2010: OnClock2110: OnClock2210: OnClock2310: mapwarp "pvp_n_1-2.gat","prontera",155,182; announce "Poring Catcher Event starts in a minute.",0,0xFFA500; killmonsterall "pvp_n_1-2"; setmapflag "pvp_n_1-2",mf_noskill; setmapflag "pvp_n_1-2",mf_nocommand,2; sleep2 60000; set .Spawn,10; monster "pvp_n_1-2",0,0,"Poring",1002,.Spawn,"Poring Catcher Event::OnMobKilled"; monster "pvp_n_1-2",0,0,"Poning",1002,30,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Poirng",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porings",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porlng",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porring",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porong",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Pirong",1002,10,"Poring Catcher Event::OnMobLose"; announce "Poring(s) have been spawned in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; OnTimer60000: if(getmapusers("pvp_n_1-2") == 0){ announce "Poring Catcher Event has ended.",0,0xFFA500; killmonsterall "pvp_n_1-2"; stopnpctimer; end; } if(mobcount("pvp_n_1-2","Poring Catcher Event::OnMobKilled")== 1) { announce "There is "+.Spawn+" Poring left in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; } announce "There are "+.Spawn+" Poring(s) left in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; OnMobKilled: set .Spawn, .Spawn - 1; set #CASHPOINTS,#CASHPOINTS + 1; dispbottom "Gained : 1 Point(s). Total : "+ #CASHPOINTS +" RoK Point(s)."; warp "prontera",155,182; if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Poring. There's still "+.Spawn+" Poring(s) left.",bc_map,0xFFA500; else { announce "Poring Catcher Event has ended. All the Poring(s) has been killed.",0,0xFFA500; removemapflag "pvp_n_1-2",mf_noskill; removemapflag "pvp_n_1-2",mf_nocommand,2; stopnpctimer; } end; OnMobLose: warp "prontera",155,182; end; } Quote
1 n0tttt Posted January 15, 2017 Posted January 15, 2017 Is this what you're looking for?http://pastebin.com/raw/6tWpCZdb 2 Quote
Question
cahadeyelo
Can someone turn my script into payable triggered Poring Catcher Event.
- script Poring Catcher Event -1,{ OnClock0010: OnClock0110: OnClock0210: OnClock0310: OnClock0410: OnClock0510: OnClock0610: OnClock0710: OnClock0810: OnClock0910: OnClock1010: OnClock1110: OnClock1210: OnClock1310: OnClock1410: OnClock1510: OnClock1610: OnClock1710: OnClock1810: OnClock1910: OnClock2010: OnClock2110: OnClock2210: OnClock2310: mapwarp "pvp_n_1-2.gat","prontera",155,182; announce "Poring Catcher Event starts in a minute.",0,0xFFA500; killmonsterall "pvp_n_1-2"; setmapflag "pvp_n_1-2",mf_noskill; setmapflag "pvp_n_1-2",mf_nocommand,2; sleep2 60000; set .Spawn,10; monster "pvp_n_1-2",0,0,"Poring",1002,.Spawn,"Poring Catcher Event::OnMobKilled"; monster "pvp_n_1-2",0,0,"Poning",1002,30,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Poirng",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porings",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porlng",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porring",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Porong",1002,10,"Poring Catcher Event::OnMobLose"; monster "pvp_n_1-2",0,0,"Pirong",1002,10,"Poring Catcher Event::OnMobLose"; announce "Poring(s) have been spawned in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; OnTimer60000: if(getmapusers("pvp_n_1-2") == 0){ announce "Poring Catcher Event has ended.",0,0xFFA500; killmonsterall "pvp_n_1-2"; stopnpctimer; end; } if(mobcount("pvp_n_1-2","Poring Catcher Event::OnMobKilled")== 1) { announce "There is "+.Spawn+" Poring left in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; } announce "There are "+.Spawn+" Poring(s) left in pvp_n_1-2.",0,0xFFA500; initnpctimer; end; OnMobKilled: set .Spawn, .Spawn - 1; set #CASHPOINTS,#CASHPOINTS + 1; dispbottom "Gained : 1 Point(s). Total : "+ #CASHPOINTS +" RoK Point(s)."; warp "prontera",155,182; if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Poring. There's still "+.Spawn+" Poring(s) left.",bc_map,0xFFA500; else { announce "Poring Catcher Event has ended. All the Poring(s) has been killed.",0,0xFFA500; removemapflag "pvp_n_1-2",mf_noskill; removemapflag "pvp_n_1-2",mf_nocommand,2; stopnpctimer; } end; OnMobLose: warp "prontera",155,182; end; }
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