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not killing


AngelaKiss

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-	script	kill_mvps_on_restart	-1,{
OnInit:
	sleep 500;  // Slow down script execution slightly.
	killmonsterall "abbey02";       // Fallen Bishop Hibram
	killmonsterall "abbey03";       // Beelzebub
	killmonsterall "abyss_03";      // Detale
	killmonsterall "ama_dun03";     // Samurai Specter
	killmonsterall "anthell02";     // Maya
	killmonsterall "ayo_dun02";     // Lady Tanee
	killmonsterall "beach_dun";     // Tao Gunka
	killmonsterall "ein_dun02";     // RSX-0806
	killmonsterall "gef_dun01";     // Dracula
	killmonsterall "gef_dun02";     // Doppelganger
	killmonsterall "gef_fild02";    // Orc Hero
	killmonsterall "gef_fild10";    // Orc Lord
	killmonsterall "gef_fild14";    // Orc Hero
	killmonsterall "gl_chyard";     // Dark Lord
	killmonsterall "gld_dun01";     // Eddga
	killmonsterall "gld_dun02";     // Doppelganger
	killmonsterall "gld_dun03";     // Maya
	killmonsterall "gld_dun04";     // Dark Lord
	killmonsterall "gon_dun03";     // Evil Snake Lord
	// killmonsterall "ice_dun03";  // Ktullanux
	killmonsterall "in_sphinx5";    // Pharaoh
	killmonsterall "jupe_core";     // Vesper
	killmonsterall "kh_dun02";      // Kiel D-01
	killmonsterall "lhz_dun02";     // Egnigem Cenia
	killmonsterall "lhz_dun03";     // Assassin Cross Eremes, High Priest Margaretha, High Wizard Kathryne, Lord Knight Seyren, Sniper Cecil, Whitesmith Howard
	killmonsterall "lou_dun03";     // White Lady
	killmonsterall "mjolnir_04";    // Mistress
	killmonsterall "moc_fild17";    // Phreeoni
	killmonsterall "moc_pryd04";    // Osiris
	killmonsterall "moc_pryd06";    // Amon Ra
	killmonsterall "mosk_dun03";    // Zmey Gorynych
	killmonsterall "niflheim";      // Lord of Death
	killmonsterall "odin_tem03";    // Valkyrie Randgris
	killmonsterall "pay_dun04";     // Moonlight Flower
	killmonsterall "pay_fild11";    // Eddga
	killmonsterall "prt_maze03";    // Baphomet
	killmonsterall "prt_sewb4";     // Golden Thief Bug
	killmonsterall "ra_fild02";     // Atroce
	killmonsterall "ra_fild03";     // Atroce
	killmonsterall "ra_fild04";     // Atroce
	killmonsterall "ra_san05";      // Gloom Under Night
	killmonsterall "thor_v03";      // Ifrit
	killmonsterall "treasure02";    // Drake
	killmonsterall "tur_dun04";     // Turtle General
	killmonsterall "ve_fild01";     // Atroce
	killmonsterall "ve_fild02";     // Atroce
	killmonsterall "xmas_dun02";    // Stormy Knight
	killmonsterall "xmas_fild01";   // Garm
	

	end;
}

 

how can use this even if nobody is in the map i want to kill the mobs on the map, it only works if someone is on the map

i want it to work as after @reloadscript it kill all the mvps

Edited by AngelaKiss
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20 hours ago, MaterialBlade said:

Disable dynamic_mobs in battle/monster.conf

i did but it make the server use more resources

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