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Posted

Hello everyone, i made this script for players who want to watch the ongoing War event.
The player will be hide, strip, muted and mounted to not be able to Melee attack as well. but i encountered a problem that when the player is spectating and got Disconnected. The said player will be remained mounted and muted, that's why i made another script for that bug. 

Any suggestions for making this script works fine? or without bugs? is there any way i can hide a player without using atcommand "@hide";? or another way for not be able to melee attack? Thanks fellas

 

mutemountremove.txt

warspec.txt

  • Upvote 1
Posted

Just a thought, with the npc that fixes that bug, if a GM mutes a player, couldnt they talk to that npc and unmute themselves?

 

Found that, might help you.

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