DeveloperNewbie Posted December 6, 2016 Posted December 6, 2016 Hello everyone, i made this script for players who want to watch the ongoing War event. The player will be hide, strip, muted and mounted to not be able to Melee attack as well. but i encountered a problem that when the player is spectating and got Disconnected. The said player will be remained mounted and muted, that's why i made another script for that bug. Any suggestions for making this script works fine? or without bugs? is there any way i can hide a player without using atcommand "@hide";? or another way for not be able to melee attack? Thanks fellas mutemountremove.txt warspec.txt 1 Quote
srhmike Posted December 6, 2016 Posted December 6, 2016 Just a thought, with the npc that fixes that bug, if a GM mutes a player, couldnt they talk to that npc and unmute themselves? Found that, might help you. Quote
DeveloperNewbie Posted December 6, 2016 Author Posted December 6, 2016 51 minutes ago, srhmike said: Found that, might help you. Thank you lemme read this. Quote
DeveloperNewbie Posted December 6, 2016 Author Posted December 6, 2016 Done! Just one script no bugs. Thanks for the thread you posted @srhmike! warspec.txt Quote
xlaws27 Posted December 7, 2016 Posted December 7, 2016 gonna subscribe to this and tell you my feedback. thanks for sharnig 1 Quote
DeveloperNewbie Posted December 10, 2016 Author Posted December 10, 2016 On 12/7/2016 at 3:33 PM, xlaws27 said: gonna subscribe to this and tell you my feedback. thanks for sharnig No problem thanks! Quote
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