Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Share Posted November 29, 2016 Hello, I've added a custom map on my server. I'm getting the following error when trying to visit my custom map http://imgur.com/a/KMXIX Thanks in advance guys Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 As far as my research comes to, it seems that some clients won't support models with version 5 on their headers. Is your map using any of the new models from Prontera, Lasagna or other recent updates in an 2013 client or something? 1 Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 Greetings. Honestly, I have never even heard of that error, but we can investigate it's cause. First step is: can you open it on Browedit and check if the console displays any errors? Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 2 minutes ago, Haziel said: Greetings. Honestly, I have never even heard of that error, but we can investigate it's cause. First step is: can you open it on Browedit and check if the console displays any errors? No errors on browedit. I have a custom model and texture that I used on my custom map. How can I add it on my grf? any special folder to be placed? Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 Usually, under root folders of each, custom models under models/ and textures under textures/. 1 Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 2 minutes ago, Haziel said: Usually, under root folders of each, custom models under models/ and textures under textures/. I have these http://imgur.com/a/Tx33q Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 As far as I can remember, it won't read subfolders, files must be under model/ and texture/. Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 5 minutes ago, Haziel said: As far as I can remember, it won't read subfolders, files must be under model/ and texture/. tried, same error Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 (edited) 4 minutes ago, Haziel said: As far as my research comes to, it seems that some clients won't support models with version 5 on their headers. Is your map using any of the new models from Prontera, Lasagna or other recent updates in an 2013 client or something? I used some models from verus like the CCTV one. I'm also using 2015-11-04aRagexe Edited November 29, 2016 by Fily Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 Well, for those models, you'll need to HEX the model files changing the version from 5 to 4. 1 Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 5 minutes ago, Haziel said: Well, for those models, you'll need to HEX the model files changing the version from 5 to 4. I removed those model and managed to view the map, but the textures are not showing http://imgur.com/a/eASuy Quote Link to comment Share on other sites More sharing options...
0 Haziel Posted November 29, 2016 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted November 29, 2016 Specifically the custom ones, right? Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/? 1 Quote Link to comment Share on other sites More sharing options...
0 Fily Posted November 29, 2016 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 51 Reputation: 4 Joined: 10/23/16 Last Seen: March 29, 2017 Author Share Posted November 29, 2016 Just now, Haziel said: Specifically the custom ones, right? Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/? Fixed Thank you so much! Quote Link to comment Share on other sites More sharing options...
0 Celldweller6 Posted November 8, 2019 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 15 Reputation: 0 Joined: 10/22/19 Last Seen: November 17, 2019 Share Posted November 8, 2019 On 11/29/2016 at 10:44 AM, Haziel said: Specifically the custom ones, right? Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/? On 11/29/2016 at 10:44 AM, Haziel said: Specifically the custom ones, right? Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/? hello please help me I have the same problem and the only difference is that I used an existing Rag texture Quote Link to comment Share on other sites More sharing options...
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Fily
Hello,
I've added a custom map on my server. I'm getting the following error when trying to visit my custom map
http://imgur.com/a/KMXIX
Thanks in advance guys
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