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help in texture model


Tio Akima

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Hello guys.

 

I have a problem.

 

I made my model in 3d max. I did all right, did the mapping texture. Then I exported the model in 3ds format.

 

I opened the BrowEdit and converted the model for rsm.

 

Then I open the RSM Editor and applied the texture to the model. But the texture is all wrong.

 

What did I do wrong? Does anyone know where I am going wrong point?

 

textura_toda_zuada.jpg

 

@EDIT

 

in 3d max texture is correct:

 

look

 

Nova_Imagem_de_Bitmap.jpg

 

 

Edited by Tio Akima
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