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Problem with Multilingual Settings


Morjador

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Hey there,

 

more or less, I've found anything I need, to make my Server run like it should, but one thing bothers me.

 

Since my Basic Setup is up and running quite a while now, I've tried to activate the multilingual Options - for now, English and German.

 

So in src\common\msg_conf.h I've made:

// Multilanguage System.
// Define which languages to enable (bitmask).
// 0xFFF will enable all, while 0x000 will enable English only.
#define LANG_ENABLE 0x04

and given the Client the possibility to Change langtype ingame via @langtype.

 

In conf\msg_conf\ the map_msg_grm.conf is in place and is loaded from the mapserv, as far as I can see.

 

If I'm not missing anything, so why are the Clients keep showing English Messages? (i.e. "'x' got from 'x' item 'x'" or "Hidden: On") and don't use the German ones? (Yes, @langtype grm is activated and with value 3 in my acc_reg_num Table in the database).

 

If you need further Information, just ask, I'll answer asap =)

 

Oh yes, I'm using the 2015-11-04 Ragexe

 

Greetings

 

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The german translation isnt complet. The translation stops at 661 while the original stops at 1497. I've translated it 2 years ago and someone fixed some mistakes. But after this there wasn't any changes.

 

Rynbef~

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Absolutely forgot to mention that.

 

That I'm Aware of, I've filled in the missing lines from the english original and translated some phrases to test everything. So the lines metioned above ar translated.

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Did you change the msgstringtable.txt in the grf?

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Yup, the client-sided msgstringtable is updated bit by bit. It's the server-sided conf\msg_conf\ that bothers me =)

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