I'm running a server on eAthena, since http://eAthena.wsis not avaiable I decided to ask here instead.
First thing first kindly accept my apology if I posted in a wrong section.
So, here's the thing, the Acolyte's skill Pneuma (skillID 25) sprite is not showing properly in my server.
The skill's sprite is 3x3 cells, instead of 1x1,
I thought it was a client side error, so I've tried to replace the Pneuma skill sprite on my grfs [pneuma1.str, pneuma2.str, pneuma3.str] with a custom pneuma with timer. Still, the Pneuma was showing with 3x3 cells sprite. (with 3x3 3 seconds left pneuma-duration timer)
So I suppose its not a client-sided error.
But the Pneuma's range is working properly (3x3 instead of 4x4), and when I used @effect 141 (Pneuma's skill effect according to doc/effect_list.txt) the sprite was showing properly too.
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crossmp
Hi rAthena!
I'm running a server on eAthena, since http://eAthena.wsis not avaiable I decided to ask here instead.
First thing first kindly accept my apology if I posted in a wrong section.
So, here's the thing, the Acolyte's skill Pneuma (skillID 25) sprite is not showing properly in my server.
The skill's sprite is 3x3 cells, instead of 1x1,
I thought it was a client side error, so I've tried to replace the Pneuma skill sprite on my grfs [pneuma1.str, pneuma2.str, pneuma3.str] with a custom pneuma with timer. Still, the Pneuma was showing with 3x3 cells sprite. (with 3x3 3 seconds left pneuma-duration timer)
So I suppose its not a client-sided error.
But the Pneuma's range is working properly (3x3 instead of 4x4), and when I used @effect 141 (Pneuma's skill effect according to doc/effect_list.txt) the sprite was showing properly too.
I tried to reverse Angelmelody of herc.ws solution to make "Old pneuma effect", but when I checked my db/skill_unit_db.txt its already
So I check the eAthena's github db/skill_unit_db.txt and it's same as mine
Is there any way to fix this? Thanks!
I've attached my diffed client to see If there's any error on the client.
ragnarok.zip
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