0 iubantot Posted July 10, 2016 Author Posted July 10, 2016 (edited) getstatus(SC_TRANSFORMED) It returns 1 if the status is active. how about if i want to check if he is transformed into a certain monster? for example a poring is this correct? getstatus(SC_MONSTER_TRANSFORM,1) != 1249 Edited July 10, 2016 by Hagane no Bushi Quote
0 Kurofly Posted July 10, 2016 Posted July 10, 2016 getstatus(SC_TRANSFORMED) It returns 1 if the status is active. 1 Quote
0 Kurofly Posted July 11, 2016 Posted July 11, 2016 Yes that's it (although id 1249 is not a poring ^^) Quote
0 iubantot Posted July 11, 2016 Author Posted July 11, 2016 Yes that's it (although id 1249 is not a poring ^^) yes hahaha im actually working on a horror toy factory script thanks for the help! Quote
Question
iubantot
how do i check if player is sc_transformed?
4 answers to this question
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