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skill.c: In function 'skill_attack':
skill.c:3412: error: 'skillid' undeclared (first use in this function)
skill.c:3412: error: (Each undeclared identifier is reported only once
skill.c:3412: error: for each function it appears in.)
skill.c:3412: error: 'skilllv' undeclared (first use in this function)
skill.c:3417: error: 'struct mob_data' has no member named 'tmpd'
skill.c:3429: warning: passing argument 2 of 'status_change_start' makes pointer from integer without a cast
status.h:2165: note: expected 'struct block_list *' but argument is of type 'int'
skill.c:3429: error: too few arguments to function 'status_change_start'
skill.c:3430: warning: passing argument 2 of 'status_change_start' makes pointer from integer without a cast
status.h:2165: note: expected 'struct block_list *' but argument is of type 'int'
skill.c:3430: error: too few arguments to function 'status_change_start'
skill.c: In function 'skill_castend_nodamage_id':
skill.c:6829: warning: suggest explicit braces to avoid ambiguous 'else'
skill.c: In function 'skill_castfix':
skill.c:16327: warning: format '%d' expects type 'int', but argument 3 has type 'double'
skill.c: In function 'skill_mcri_hit':
skill.c:21206: error: 'struct mob_data' has no member named 'tmpd'
make[1]: *** [obj/skill.o] Error 1
 
PLZ HElP 
the line error is 
   int i=0,num=abs(skill_get_num(skillid,skilllv)),_damage=0;

 

Critical_hit_on_Magic_2.patchFetching info...

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