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Hello Emistry Dynamic Shop


Elysium

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Hello, i would like to ask for a help on Emistry's Dynamic Shop.

Which i add some additional script with weight checker however there is a problem on it.

Will you check this ingame?

 

How to fix the line: 150

http://pastebin.com/8pm7p5gq

 

I don't know how to figure it out.

 

 

Thank you :D

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the script doesnt work because you have removed alot curley brackets from the script itself.

by default the script itself already have the weight checking part, there isn't any need to add extra weight checking.

http://pastebin.com/raw/zAw5KKqG

 

Thank you Emistry.

lastly in this part:

 

dispbottom( "- "+ @bought_quantity[@i] +" x "+ getitemname( @bought_nameid[@i] ) +"", 0xFF6600 );

And this also:

 

dispbottom( "[Notice] Purchased "+ getarraysize( @bought_nameid ) +" Item"+ ( getarraysize( @bought_nameid ) > 1 ? "s" : "") +".", 0xFF6600 );

How to make this things work out?

 

 

 

Put this:

dispbottom( "[Notice] Purchased : "+ @bought_quantity[.@i] +"x "+ getitemname(@bought_nameid[.@i]) +""+ (@bought_quantity[.@i] > 1 ? "s" : "") +".", 0xFF6600 );

That should work.

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the script doesnt work because you have removed alot curley brackets from the script itself.

by default the script itself already have the weight checking part, there isn't any need to add extra weight checking.

http://pastebin.com/raw/zAw5KKqG

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the script doesnt work because you have removed alot curley brackets from the script itself.

by default the script itself already have the weight checking part, there isn't any need to add extra weight checking.

http://pastebin.com/raw/zAw5KKqG

 

Thank you Emistry.

lastly in this part:

 

dispbottom( "- "+ @bought_quantity[@i] +" x "+ getitemname( @bought_nameid[@i] ) +"", 0xFF6600 );

And this also:

 

dispbottom( "[Notice] Purchased "+ getarraysize( @bought_nameid ) +" Item"+ ( getarraysize( @bought_nameid ) > 1 ? "s" : "") +".", 0xFF6600 );

How to make this things work out?

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