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Problem with the Traps #tilebug


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Posted (edited)

As the title says, I wonder if any of you can help me out with this one.

 

 

The problem:

Whenever a ranger puts traps on a small map (can be a bit bigger too) and you want to run somewhere, the attack cursor appears out of nowhere.

3Jabi1I.jpg

Now if you click on the cell and the character will move into a different direction as intended.

 

Maybe any of you guys know a solution to fix this tilebug :/

Edited by Danuvius

3 answers to this question

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Posted

is this a custom map? if yes, check your gat height.

It is, but how is it related to the gat height and what would fix it?

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