Danuvius Posted April 20, 2016 Posted April 20, 2016 (edited) As the title says, I wonder if any of you can help me out with this one. The problem: Whenever a ranger puts traps on a small map (can be a bit bigger too) and you want to run somewhere, the attack cursor appears out of nowhere. Now if you click on the cell and the character will move into a different direction as intended. Maybe any of you guys know a solution to fix this tilebug :/ Edited April 20, 2016 by Danuvius Quote
0 Elysium Posted April 20, 2016 Posted April 20, 2016 is this a custom map? if yes, check your gat height. Quote
0 Danuvius Posted April 20, 2016 Author Posted April 20, 2016 is this a custom map? if yes, check your gat height. It is, but how is it related to the gat height and what would fix it? Quote
0 Elysium Posted April 20, 2016 Posted April 20, 2016 Obviously it is a GAT problem. if you mind, PM ME your map. Quote
Question
Danuvius
As the title says, I wonder if any of you can help me out with this one.
The problem:
Whenever a ranger puts traps on a small map (can be a bit bigger too) and you want to run somewhere, the attack cursor appears out of nowhere.
Now if you click on the cell and the character will move into a different direction as intended.
Maybe any of you guys know a solution to fix this tilebug :/
Edited by Danuvius3 answers to this question
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