emci Posted March 29, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 11/07/12 Last Seen: June 7, 2021 Share Posted March 29, 2016 Hi guys, Just wondering how to add that small card slot on the bottom of every item. For some reason my custom items doesn't come with it. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
0 FXFreitas Posted March 29, 2016 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 354 Reputation: 110 Joined: 01/30/13 Last Seen: June 7, 2024 Share Posted March 29, 2016 2012- clients = cartslotcounttable.txt (I think this is the name or is just slotcounttable) 2013+ clients = iteminfo.lua (system folder) in slotcount you add the number os slots the item have. Quote Link to comment Share on other sites More sharing options...
0 Promise Posted March 30, 2016 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 386 Reputation: 38 Joined: 04/28/13 Last Seen: March 22, 2024 Share Posted March 30, 2016 itemslotcounttable.txt 1 Quote Link to comment Share on other sites More sharing options...
0 emci Posted March 31, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 11/07/12 Last Seen: June 7, 2021 Author Share Posted March 31, 2016 2012- clients = cartslotcounttable.txt (I think this is the name or is just slotcounttable) 2013+ clients = iteminfo.lua (system folder) in slotcount you add the number os slots the item have. iteminfo.lua only inputs the (1) slot on the client side.. Check out the 2nd picture (1) where the mouse is hovering on.. not showing the slots Quote Link to comment Share on other sites More sharing options...
0 FXFreitas Posted March 31, 2016 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 354 Reputation: 110 Joined: 01/30/13 Last Seen: June 7, 2024 Share Posted March 31, 2016 Really? [1101] = { unidentifiedDisplayName = "One-Handed Sword", unidentifiedResourceName = "¼Òµå", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Sword", identifiedResourceName = "¼Òµå", identifiedDescriptionName = { "A basic one-handed sword.", "Class: ^777777One-Handed Sword^000000", "Attack: ^77777725^000000", "Weight: ^77777750^000000", "Weapon Level: ^7777771^000000", "Required Level: ^7777772^000000", "Jobs: ^777777Novice, Swordman, Merchant and Thief^000000" }, slotCount = 3, ClassNum = 2 }, Quote Link to comment Share on other sites More sharing options...
0 emci Posted April 1, 2016 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 9 Reputation: 0 Joined: 11/07/12 Last Seen: June 7, 2021 Author Share Posted April 1, 2016 itemslotcounttable.txt This didn't work.. thanks tho! Really? [1101] = { unidentifiedDisplayName = "One-Handed Sword", unidentifiedResourceName = "¼Òµå", unidentifiedDescriptionName = { "Unknown Item, can be identified by ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Sword", identifiedResourceName = "¼Òµå", identifiedDescriptionName = { "A basic one-handed sword.", "Class: ^777777One-Handed Sword^000000", "Attack: ^77777725^000000", "Weight: ^77777750^000000", "Weapon Level: ^7777771^000000", "Required Level: ^7777772^000000", "Jobs: ^777777Novice, Swordman, Merchant and Thief^000000" }, slotCount = 3, ClassNum = 2 }, yup. its pretty weird.. Quote Link to comment Share on other sites More sharing options...
0 BlackSnow Posted April 1, 2016 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 32 Reputation: 0 Joined: 02/19/16 Last Seen: September 25, 2018 Share Posted April 1, 2016 (edited) Are you using 2013+ client? or 2012 and lower? Have you used both iteminfo.lub and itemdb.txt? Example: iteminfo.lub [1101] = { unidentifiedDisplayName = "One-Handed Sword", unidentifiedResourceName = "소드", unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6A5ACDMagnifier^000000." }, identifiedDisplayName = "Sword", identifiedResourceName = "소드", identifiedDescriptionName = { "A basic one-handed sword.", "Class: ^6A5ACDOne-Handed Sword^000000", "Attack: ^D8000025^000000", "Weight: ^0EAA0B50^000000", "Weapon Level: ^0EAA0B1^000000", "Level Requirement: ^0EAA0B2^000000", "Jobs: ^6A5ACDNovice, Swordman, Merchant and Thief^000000" }, slotCount = 3, ClassNum = 2 }, itemdb.txt 1101,Sword,Sword,5,100,,500,25,,1,3,0x000654E3,63,2,2,1,2,1,2,{},{},{} If that doesn't work I think you missed a step on trying to implement a custom item. Edited April 1, 2016 by BlackSnow Quote Link to comment Share on other sites More sharing options...
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emci
Hi guys,
Just wondering how to add that small card slot on the bottom of every item. For some reason my custom items doesn't come with it.
Thanks in advance!
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