Unknown Posted January 11, 2016 Group: Members Topic Count: 43 Topics Per Day: 0.01 Content Count: 109 Reputation: 2 Joined: 09/07/12 Last Seen: October 21, 2016 Share Posted January 11, 2016 Hello, I would like to make pneuma last a specific number of hits instead of "X" seconds. How can I do that? Any suggestion?Thank you in advance Quote Link to comment Share on other sites More sharing options...
0 benching Posted January 11, 2016 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 350 Reputation: 43 Joined: 09/07/12 Last Seen: August 30, 2019 Share Posted January 11, 2016 i think there's no other way than src code editits non-small src edit, what i mean is it will be hard for starters.you should ask someone for this to avoid conflicts in the server. Quote Link to comment Share on other sites More sharing options...
0 Scylla Posted January 11, 2016 Group: Members Topic Count: 47 Topics Per Day: 0.01 Content Count: 374 Reputation: 47 Joined: 03/27/13 Last Seen: 11 hours ago Share Posted January 11, 2016 (edited) Hello, I would like to make pneuma last a specific number of hits instead of "X" seconds. How can I do that? Any suggestion? Thank you in advance Try this one: in src/map/skill.c Find: case MG_SAFETYWALL: #ifdef RENEWAL val2 = status_get_max_hp(src) * 3; #else val2 = skill_lv+1; #endif break; Then just add that case AL_PNEUMA line i wrote below the first break so it'll be like this: case MG_SAFETYWALL: #ifdef RENEWAL val2 = status_get_max_hp(src) * 3; #else val2 = skill_lv+1; #endif break; case AL_PNEUMA: val2 = skill_lv; break; Then recompile. Always remember to make a back up of your skill.c first before doing the process. EDIT: And uh i haven't tested this yet so i dunno if It'll work out well. Edited January 11, 2016 by Scylla Quote Link to comment Share on other sites More sharing options...
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Hello, I would like to make pneuma last a specific number of hits instead of "X" seconds. How can I do that? Any suggestion?
Thank you in advance
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