Let me start off by saying I recently became an assistant admin for a server and I've been trying to fix some issues we've been having. This also means I may not know everything that has been set up on the server thus far. If some information is needed I'll ask the server owner to chime in.
We've been having a couple of issues, perhaps related in some way.
The first problem is player characters become stuck at their location cell. Visually it looks like you can take a single step then can no longer move. However using a skill or sitting rubber bands the player back to the cell they're stuck to.
The second problem is Mobs/Monsters freeze in place. During this time Monsters do not move, do not aggro, are still killable/lootable and some may cast defensive skills such as high priests in bio3 silencing upon being attacked. (You can imagine players frantically racing to kill harder MVPs/mobs during these times. Lol.)
We're unsure of the cause(s) but both issues have happened between 1-8 Days of Server Uptime, as well as requiring a full restart to remedy. They don't typically happen at the same time, either.
If anyone has ideas or suggestions that we may try to solve these issues it would be greatly appreciated.
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JoshDJX
Hello there,
Let me start off by saying I recently became an assistant admin for a server and I've been trying to fix some issues we've been having. This also means I may not know everything that has been set up on the server thus far. If some information is needed I'll ask the server owner to chime in.
We've been having a couple of issues, perhaps related in some way.
The first problem is player characters become stuck at their location cell. Visually it looks like you can take a single step then can no longer move. However using a skill or sitting rubber bands the player back to the cell they're stuck to.
The second problem is Mobs/Monsters freeze in place. During this time Monsters do not move, do not aggro, are still killable/lootable and some may cast defensive skills such as high priests in bio3 silencing upon being attacked. (You can imagine players frantically racing to kill harder MVPs/mobs during these times. Lol.)
We're unsure of the cause(s) but both issues have happened between 1-8 Days of Server Uptime, as well as requiring a full restart to remedy. They don't typically happen at the same time, either.
If anyone has ideas or suggestions that we may try to solve these issues it would be greatly appreciated.
Thank you for your time.
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