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Quest about monsters


Rain408

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For a monster, How is their Flee/hit determine? 

 

Example is a monster flee determine by base level, agi , & luck?   In other words how much Hit a player would need to hit your monster.

 

I.E  monster lvl 30, agi 50. ------>  monster flee = 80? So player needs 80 hit to attack 100%?

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As I could search about, Flee is only Base Level + AGI (on Pre-Renewal), while the Hit is Base Level + DEX.
To calculate the hit, the formula seems to be:

 Dodge Rate(%) = 100% - (Attacker Hit + 80 - Defenders Flee)

It means, for your monster, yes, It has Flee 80.

Dodge Rate(%) = 100% - (Attacker Hit + (Base Level + AGI) - Defenders Flee)
Dodge Rate(%) = 100% - (Attacker Hit + 80 - Defenders Flee)
DR = 100 - (Attacker Hit + 80 - 80)
DR = 100 - Attacker Hit

With 80 of Flee, the Player needs 100 of Hit so the monster be unable to dodge.
(Again, these are Pre-Renewal mechanics!)

Edited by Haziel
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