Rocky Road Posted October 28, 2015 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 72 Reputation: 0 Joined: 11/08/14 Last Seen: November 24, 2015 Share Posted October 28, 2015 hi guys can please anyone help me on this item bonus script for my items?? 1) Increase str based on the refine of the (item like armor or weapon) compounded to. 2) Increase max HP by 100 per base vit. 3) increase 10% of your attack in poison damage 4) increase matk by 2 times of your job level. and reduces your after cast delay or skill delay by job level/50 5) reduce damage from reflected melee attacks (i dont know if this exist) please guys help me ty Quote Link to comment Share on other sites More sharing options...
Haziel Posted October 28, 2015 Group: Content Moderator Topic Count: 22 Topics Per Day: 0.00 Content Count: 639 Reputation: 609 Joined: 11/25/11 Last Seen: March 7 Share Posted October 28, 2015 1. Increase STR based on Refine of the (item like armor or weapon) compounded to: bonus bStr, getrefine() * x; // Where x is the number of STR points per refine 2. Increase MaxHP by 100 per base Vit: bonus bMaxHP, bVit * 100; // Change the 100 if you want a different multiplier 3. Increase 10% of your Attack in Poison Damage: bonus bAtkEle,Ele_Poison; // Turning into Poison Element bonus bAtkRate,10; // Adding 10% on Damage 4. Increase MAtk by 2 times of your Job Level and reduces your after cast delay or Skill Delay by Job Level/50: bonus bMatk, 2 * JobLevel; // Increasing MAtk bonus bDelayrate, -1 * (JobLevel/50); // Reducing Aftercast Delay 5. Reduce Damage from Reflected Melee Attacks: I could not find a code for this one. Quote Link to comment Share on other sites More sharing options...
Rocky Road Posted October 28, 2015 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 72 Reputation: 0 Joined: 11/08/14 Last Seen: November 24, 2015 Author Share Posted October 28, 2015 1. Increase STR based on Refine of the (item like armor or weapon) compounded to: bonus bStr, getrefine() * x; // Where x is the number of STR points per refine 2. Increase MaxHP by 100 per base Vit: bonus bMaxHP, bVit * 100; // Change the 100 if you want a different multiplier 3. Increase 10% of your Attack in Poison Damage: bonus bAtkEle,Ele_Poison; // Turning into Poison Element bonus bAtkRate,10; // Adding 10% on Damage 4. Increase MAtk by 2 times of your Job Level and reduces your after cast delay or Skill Delay by Job Level/50: bonus bMatk, 2 * JobLevel; // Increasing MAtk bonus bDelayrate, -1 * (JobLevel/50); // Reducing Aftercast Delay 5. Reduce Damage from Reflected Melee Attacks: I could not find a code for this one. Thanksfor the fast reply!! yeah as i thought no script for that one Quote Link to comment Share on other sites More sharing options...
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Rocky Road
hi guys can please anyone help me on this item bonus script for my items??
1) Increase str based on the refine of the (item like armor or weapon) compounded to.
2) Increase max HP by 100 per base vit.
3) increase 10% of your attack in poison damage
4) increase matk by 2 times of your job level. and reduces your after cast delay or skill delay by job level/50
5) reduce damage from reflected melee attacks (i dont know if this exist)
please guys help me ty
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