I'm trying to create a NPC that can only be accessible one at a time,
And i can't figure out to make it behave like i want.
prontera,154,178,4 script Hati 835,{
OnInit:
set .CanTalk,0;
if(.CanTalk == 0) {
set .CanTalk,1;
mes "hello, world!";
close2;
set .CanTalk,0;
}
else
mes "I'm talking to someone, please back in a moment";
while (.CanTalk == 1)
{
specialeffect EF_BEGINSPELL6;
sleep 425;
}
end;
}
Question
benching
I'm trying to create a NPC that can only be accessible one at a time,
And i can't figure out to make it behave like i want.
@Emistry
how to make the npc usable one at a time?
best regards
Edited by Eat Sleep Dota3 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.