Dextan Posted October 3, 2015 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 29 Reputation: 0 Joined: 07/05/14 Last Seen: March 1, 2023 Share Posted October 3, 2015 Server wurde mehrfach nun neu afgesetzt aber ein levelup ist nicht möglich woran kann das liegen er zeit mir im server lediglich einen fehler bei mobs avail an Quote Link to comment Share on other sites More sharing options...
Azura Skyy Posted October 3, 2015 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 545 Reputation: 221 Joined: 03/01/13 Last Seen: January 2, 2023 Share Posted October 3, 2015 Server wurde mehrfach nun neu afgesetzt aber ein levelup ist nicht möglich woran kann das liegen er zeit mir im server lediglich einen fehler bei mobs avail an Koennen sie ihre /conf/battle/exp.conf offnen und hier stellen? Regards, ~Azura Skyy Quote Link to comment Share on other sites More sharing options...
Dextan Posted October 3, 2015 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 29 Reputation: 0 Joined: 07/05/14 Last Seen: March 1, 2023 Author Share Posted October 3, 2015 //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: The max level of classes is stored in the exp table. // See files db/exp.txt and db/exp2.txt to change them. //-------------------------------------------------------------- // Rate at which exp. is given. (Note 2) base_exp_rate: 300000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 300000 // Turn this on to allow a player to level up more than once from a kill. (Note 1) multi_level_up: yes // Setting this can cap the max experience one can get per kill specified as a // % of the current exp bar. (Every 10 = 1.0%) // For example, set it to 500 and no matter how much exp the mob gives, // it can never give you above half of your current exp bar. max_exp_gain_rate: 0 // Method of calculating earned experience when defeating a monster: // 0 = uses damage given / total damage as damage ratio // 1 = uses damage given / max_hp as damage ratio // NOTE: Using type 1 disables the bonus where the first attacker gets // his share of the exp doubled when multiple people attack the mob. exp_calc_type: 0 // Experience increase per attacker. That is, every additional attacker to the // monster makes it give this much more experience // (eg: 5 people attack with 25 here, +(25*4)% -> +100% exp) exp_bonus_attacker: 25 // Max number of attackers at which exp bonus is capped // (eg: if set at 5, the max bonus is 4*bonus-per-char regardless of attackers) exp_bonus_max_attacker: 12 // MVP bonus exp rate. (Note 2) mvp_exp_rate: 300000 // Rate of base/job exp given by NPCs. (Note 2) quest_exp_rate: 300000 // The rate of job exp. from using Heal skill (100 is the same as the heal amount, 200 is double. // The balance of the exp. rate is best used with 5 to 10) heal_exp: 0 // The rate of exp. that is gained by the process of resurrection, a unit is 0.01%. // Experience calculations for the experience value * level difference of the person revived / 100 * resurrection_exp/10000 which the revived player has can be got. resurrection_exp: 0 // The rate of job exp. when using discount and overcharge on an NPC // (in 0.01% increments - 100 is 1%, 10000 is normal, 20000 is double.) // The way it is calculated is (money received * skill lv) * shop_exp / 10000. shop_exp: 0 // PVP exp. Do players get exp in PvP maps // (Note: NOT exp from players, but from normal leveling) pvp_exp: no // When a player dies, how should we penalize them? // 0 = No penalty. // 1 = Lose % of current level when killed. // 2 = Lose % of total experience when killed. death_penalty_type: 1 // Base exp. penalty rate (Each 100 is 1% of their exp) death_penalty_base: 100 // Job exp. penalty rate (Each 100 is 1% of their exp) death_penalty_job: 100 // When a player dies (to another player), how much zeny should we penalize them with? // NOTE: It is a percentage of their zeny, so 100 = 1% zeny_penalty: 0 // Will display experience gained from killing a monster. (Note 1) disp_experience: yes // Will display zeny earned (from mobs, trades, etc) (Note 1) disp_zeny: yes // Use the contents of db/statpoint.txt when doing a stats reset and leveling up? (Note 1) // If no, an equation will be used which preserves statpoints earned/lost // through external means (ie: stat point buyers/sellers) use_statpoint_table: yes Quote Link to comment Share on other sites More sharing options...
Azura Skyy Posted October 3, 2015 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 545 Reputation: 221 Joined: 03/01/13 Last Seen: January 2, 2023 Share Posted October 3, 2015 Haben sie errors in server? Im chat, sagt es wie viel exp sie bekommen fuer ein Monster?Regards,~Azura Skyy Quote Link to comment Share on other sites More sharing options...
Dextan Posted October 3, 2015 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 29 Reputation: 0 Joined: 07/05/14 Last Seen: March 1, 2023 Author Share Posted October 3, 2015 No but can it be while the server is in PK mode ?? Found the problem server in Pk mode not get levelups for player Quote Link to comment Share on other sites More sharing options...
Azura Skyy Posted October 3, 2015 Group: Members Topic Count: 49 Topics Per Day: 0.01 Content Count: 545 Reputation: 221 Joined: 03/01/13 Last Seen: January 2, 2023 Share Posted October 3, 2015 No but can it be while the server is in PK mode ?? That's your problem. PK enabled results in no exp. Haha. There is an option // PVP exp. Do players get exp in PvP maps // (Note: NOT exp from players, but from normal leveling) pvp_exp: yes Regards, ~Azura Skyy Quote Link to comment Share on other sites More sharing options...
Dextan Posted October 3, 2015 Group: Members Topic Count: 14 Topics Per Day: 0.00 Content Count: 29 Reputation: 0 Joined: 07/05/14 Last Seen: March 1, 2023 Author Share Posted October 3, 2015 thx a lot helps me many so i can implate the god´s too in Pk stats Quote Link to comment Share on other sites More sharing options...
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