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Rapid Throw


rebornj

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Thank you for the help

Edited by rebornj
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Perhaps this helps but sry i'm not too familiar with 3rd jobs: https://rathena.org/board/tracker/issue-7861-oborokagerou-skills/

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It's not the boss monsters. It's mostly that pretty much siege gear and anything with demi-resist is lowing the damage below 50k-100k. I was under the impression that it was a fixed 50k damage.

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I'm pretty sure fixed damage can be reduced still ie throw stone does a fixed 50 damage but build ghostring rydric and it does only ~15 damage.

 

pretty sure its in this part though

// 06 nk (skill damage properties):
//    0x01 - No damage skill
//    0x02 - Has splash area
//    0x04 - Damage should be split among targets
//    0x08 - Skill ignores caster's % damage cards (misc type always ignores)
//    0x10 - Skill ignores elemental adjustments
//    0x20 - Skill ignores target's defense (misc type always ignores)
//    0x40 - Skill ignores target's flee (magic type always ignores)
//    0x80 - Skill ignores target's def cards

rapid throw has a value of
0x56 meaning it doesn't ignore targets def cards (0x80) or casters % damage cards (0x08)

 

if you want change

3008,11,8,2,0,0x56,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0,	KO_MUCHANAGE,Rapid Throw

to

3008,11,8,2,0,0xDE,1:1:1:1:1:1:1:1:1:2,10,-10,no,0,0,0,misc,0,0x0,	KO_MUCHANAGE,Rapid Throw

and should have the effect your looking for


It's not the boss monsters. It's mostly that pretty much siege gear and anything with demi-resist is lowing the damage below 50k-100k. I was under the impression that it was a fixed 50k damage.

Edited by Stolao
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Thank you! It worked like a charm!

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