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HELP - Emergency Call mechanic


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Posted (edited)

Try to do this(not tested):

go to src/map/skill.c:

Find: 

		case GD_EMERGENCYCALL:
		case GD_ITEMEMERGENCYCALL:
			if (
				!(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) ||
				!(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) ||
				(battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle)
			)	{
				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
				return true;

replace to:

		case GD_EMERGENCYCALL: // Added map restriction [PromisE] This 
			if(agit_flag) { 				
                        clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
			return true;
}
		case GD_ITEMEMERGENCYCALL:
			if (
				!(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) ||
				!(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) ||
				(battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle)
			)	{
				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
				return true;

Then recompile your server and try it.

The skill fail if you are woe 1.0

Edited by Promise
  • Upvote 1
Posted

Try to do this(not tested):

go to src/map/skill.c:

Find: 

		case GD_EMERGENCYCALL:
		case GD_ITEMEMERGENCYCALL:
			if (
				!(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) ||
				!(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) ||
				(battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle)
			)	{
				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
				return true;

replace to:

		case GD_EMERGENCYCALL: // Added map restriction [PromisE] This 
			if(agit_flag) { 				
                        clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
			return true;
}
		case GD_ITEMEMERGENCYCALL:
			if (
				!(battle_config.emergency_call&((agit_flag || agit2_flag)?2:1)) ||
				!(battle_config.emergency_call&(map[m].flag.gvg || map[m].flag.gvg_castle?8:4)) ||
				(battle_config.emergency_call&16 && map[m].flag.nowarpto && !map[m].flag.gvg_castle)
			)	{
				clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
				return true;

Then recompile your server and try it.

The skill fail if you are woe 1.0

Sir, it also fails on WoE 2.0

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