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Hourly Reward Multi Login check.


Hunteroz

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Hello , i need that the npc check if the players are using double,triple etc ...login and the npc dont give the reward



//===== Hourly Points Script =========================================
//===== By: ==========================================================
//= GorthexTiger modified by Nibi
//===== Current Version: =============================================
//= 1.0
//===== Compatible With: =============================================
//= Any eAthena Version
//===== Description: =================================================
//= Get Points every successful hours of gameplay, you cannot get
//= the points even if you miss a second or a minute. A player will
//= get a very big bonus if they played 12 hours consecutively
//= or without logging out of the game. If the player is vending
//= the script will then stop.
//===== Additional Comments: =========================================
//= You can modify the script to your liking.
//= The default points is Kafrapoints change it anyway if you like.
//= 1.1 = Check Chatting too
//= 1.2 = 5 Minute Idle Check & @at/@autotrade check.
//= 1.3 = Corrected the current balance line on 12 Hours Consecutive
//====================================================================
- script hourlypoints -1,{
//--Start of the Script
OnPCLoginEvent:
attachnpctimer ""+strcharinfo(0)+"";
initnpctimer;
end;
OnTimer30000:
//Check if Vending (normal or @at)
if(checkvending() >= 1 || checkchatting() == 1) {
dispbottom "The hourly points event stopped because you were vending / chatting. Please relog if you wish to start again.";
stopnpctimer;
end;
}
//Check if Idle
getmapxy( .@map$, .@x, .@y, 0 );
if(@map$ == .@map$ && @x == .@x && @y == .@y) {
set @afk, @afk + 1;
}
//If move timer resets
else {
set @afk, 0;
}
set @map$, .@map$; set @x, .@x; set @y, .@y;
//Idle Check for 5 Minutes
if(@afk == 15) {
dispbottom "The hourly points event stopped because you were idle for 15 minutes. Please relog if you wish to start again.";
stopnpctimer;
end;
}
end;
OnTimer60000:
set @minute, @minute + 1;
//Check for 1 Minute
if(@minute == 60){
set @minute,0;
set .@point_amt, 1; //Points to get every hour (default: 10)
getitem 6153,.@point_amt;
dispbottom "You received "+.@point_amt+" Spesial tiket by staying ingame for 1 hour";
set @consecutive_hour, @consecutive_hour + 1;
}
//Check for 12 hours consecutive
if(@consecutive_hour == 12) {
set @consecutive_hour,0;
set .@cpoint_amt, 15; //Points to get for 12 Consecutive hours (default: 50)
getitem 6153,.@point_amt;
dispbottom "You received "+.@point_amt+" Spesial tiket in playing for 12 consecutive hours";
}
stopnpctimer;
initnpctimer;
end;
}
//--End of the Script
Edited by Emistry
codebox
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Uh not a good scripter here. But you could probably insert another if and add an sql query to check for player's IP. If one IP is found, then the person who logged in won't get any of the points or something? Not entirely sure on how it would work, but that's my idea of where to start.

You could get bits and pieces around, such as the script where if there are two people with the same IP, one would be booted out from the same room (you can look for it here in rAthena, it was related with BG). Use it as a basis on how to fix your hourly points script. Note that players who are playing in a cafe or sharing the same IP would suffer from this.

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